Yoshi’s Island on esp32 P4
First of all I apologize for my game play, I was recording the game with my phone and playing from an extreme angle so my reflection wouldn’t show. That’s my excuse.
I got Yoshi’s Island and Super Mario RPG both run on an esp32 P4/C6 board with a personally modified version of Retro-Go. Using a 7in Elecrow 1024x600 P4/C6 screen.
I got normal snes games running at full speed, added SA-1 support and some Super FX support. I can run Mario RPG at near full fps with no issues, so far testing is 100 playable but i haven’t made it past a few level ups. Yoshis island gameplay is near full FPS as well, when it gets bogged down in game it usually drops frames (looks choppier) but doesn’t lose game timing. The intro island is still a bit too heavy for it so it clearly slows down but so far the game is also 100% playable.
I also got starfox to load but it’s a mess at the moment.