
QC eyes constantly end up being in a repeating pattern
Hello, I'm attempting on importing a model I created myself into the Source engine, however every time I try to add QC eyes, the irises end up in a tiling pattern. I've done pretty much everything to try and fix it, such as adjusting the model's UVs, changed the generated numbers with the QC eyes program, and even used a completely different proportion trick method than the one I used previously, but nothing worked. Closest I had was toggling the clamp options in VTFEdit, however the eyes end up becoming distorted when attempting to move them when using that method. If anyone knows the answer to this, please let me know!
(And please only comment if you can actually help me fix the issue...)