Discussion: InfiniteDiffusion [Goslin 2026]
I couldn't find any thread about this topic; feel free to delete this post if I missed it.
I just saw this video from TwoMinutePapers about a new approach to infinite terrain procedural generation called InfiniteDiffusion, developed by Alexander Goslin, based on diffusion techniques instead of the classical noise-driven generation. I just found it very interesting.
u/PrinceOfBorgo — 3 days ago