u/Professional-Ant5498

▲ 9 r/COSMICDE+1 crossposts

After the latest COSMIC Epoch 1.0.1 update, OrcaSlicer stopped working for me.

I made a mistake in the title — the version I’m using is 1.0.13.

After the latest COSMIC Epoch 1.0.13 update, OrcaSlicer stopped working for me.

The app only works under X11, but now something very strange happens: when I launch it, a window appears, but everything is completely invisible. I can tell the application is running and there is a window there, but nothing is rendered.

I’m using the Flatpak version, and this is the command output:

flatpak run com.orcaslicer.OrcaSlicer

New Flatpak data dir: "/home/natsu/.var/app/com.orcaslicer.OrcaSlicer/config/OrcaSlicer"
Inconsistent value (1) for DRI_PRIME. Should be < 1 (GPU devices count). Using: 0
Inconsistent value (1) for DRI_PRIME. Should be < 1 (GPU devices count). Using: 0

I’m not sure where this issue should be reported or what information I should include in the report. Has anyone else experienced this after the COSMIC update?

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u/Professional-Ant5498 — 4 days ago
▲ 17 r/COSMICDE+1 crossposts

I made a small tool to simulate Yakuake's behavior in COSMIC DE.

Hey everyone,

I created a small tool to simulate Yakuake's behavior in COSMIC. It's a simple tool, but it replicates a behavior that I find essential: bringing apps to full screen (and hiding them) with a single keystroke. I find it incredibly comfortable for a fast workflow.

I'm leaving the repository here in case anyone else finds it useful: cosmic-fs-toggle on GitLab

To set it up with a keyboard shortcut, the command to use would look something like this:

cosmic-fs-toggle --app-id com.mitchellh.ghostty --command ghostty

AI Disclaimer: I'm a developer, but Rust isn't my strong suit and the wayland ecosystem is still pretty confusing to me. I relied heavily on AI to get this done (though without going full vibe coding haha).

Suggestions, tips on Rust/Wayland, pull requests, or feedback of any kind are very welcome.

u/Professional-Ant5498 — 4 days ago