Is it only me or when modding boots with spring-loaded

The values dont change when you reroll with precognition?

Now you have to go over to the next screen to reroll movement speed granted by springing

Iircit used to reroll after precogniton and the wiki says so

reddit.com
u/RedBanPolSuc — 1 day ago

World map bug

There seems to be a bug where you cant move around in world map (modded play that has nothing to do with world map)

Stuck in the deserts, stuck in the hills not lost, cant move but the input exists because you sip water

Currently bug got solved by itself and I can move again

reddit.com
u/RedBanPolSuc — 9 days ago

Corrosive gas bug update

There are zones where it bugs out, and when you do, getting on top of pool of liquids makes you gas again normally (works only sometimes, so I have to move around the pool until I release gas) and end the cycle of gas release (Tested it on slime and tar pools) On places with no natural liquids I have no idea how to release gas again

reddit.com
u/RedBanPolSuc — 9 days ago

Encountered it again, there definitely seems to be a bug with corrosive gas (maybe mod or meditation interaction with toggle actions?)

I dont know what mod or interaction is causing this, but when I went underground into Rusted Archway and spammed Corrosive gas, it stopped working again. (Corrosive gas toggle doesnt turn off by itself, it goes on indefinitely but no gas is released after the first turn)

I had meditate this time too and had no problem gassing around near joppa and the salt dunes until it happened again. Out of panic that I would lose an another run I quickly exited the game so I dont know how the bug exactly occured. After reloading I carefully did clear the Rusted Archway, no bugs encountered.

Now I need to play hide and seek with the bug everytime I go across a parasang because I dont know when it will jump at me

Just in case, my character base quickness is at about 90 if anything is off (coldblood defect)

Mods Im using:

●WM Extended Mutation [Stable Edition]

(Im thinking this one could... be the issue, but Im not sure)

(I also had the Beta version of WM Extended Mutation mod the first time I encountered the bug, (learned meditate, used corrosive gas, gas was forever bugged after that) I deleted Beta version so the mods wouldnt overlap).

●Animate Sprites

Mundanity

Terrors of the Depths

More Modifiers 2

More Stuff Merchants

Ursas Companion Helpers

Crossed Threads

Fellow Feeling

Stiltground Extended

(Mods that expand on races)

Waterpipe and Rest Expansion

Missing Links: An item for every tier

Suppress Scavenging Popups

Machines of Qud

Sparkle Extended

Combat Visuals Improved

Look! Its empty

Cultists Night

King of Scrap Grave

Custom World Generation

Siblings Modding Library

Parasang Region

Subterranian Sites

You Pass by..Nothing!

Youre not a Dromad!

Choose your fighter!

You already Know the Plan

Cheerys Perfect Disassembling

Mangrove Visibility

I hate Snailmothers

Autoget Blacklist

reddit.com
u/RedBanPolSuc — 10 days ago

Meditation and corrosive gas bug?

Corrosive gas activation only releases gas on the first turn after you learn meditation from skill tree

Corrosive gas shows its on but no gas is released

Corrosive gas never toggles off by itself

PS: To remove skills you need to use mods

Corrosive gas is still bugged after you remove meditation

After deleting Corrosive gas and relearning it the bug still persists, so if you happen to encounter this bug, corrosive gas is banned this run

reddit.com
u/RedBanPolSuc — 10 days ago

Would it be too strong if landing after using jump stuns everything grounded in your adjacent tiles?

Im guessing it would scale from your weight and you need to have high toughness to learn it.

Enemies dont get stunned at all if you are below certain weight.

If you are heavy (from about 800lbs? I have no clue) then you get a chance to stun that enemies can make saves against the stun. The heavier your are the stun duration increases and chance for enemies to fail to make saves against stun increases.

reddit.com
u/RedBanPolSuc — 16 days ago

Follower AI improvement?

How do I stop followers from running into my gases and killing themselves? Or is it an inevitable flaw with corrosive gas

reddit.com
u/RedBanPolSuc — 28 days ago

Is there a way to start with followers in Qud

I want to have a party at the beginning. Esper + hybrid mutant (tinker) + gunkin or something

Qud has a follower system but once you get them they are already leveled and you cant "grow" with them

reddit.com
u/RedBanPolSuc — 30 days ago

Weird bug as mutant

I equipped two overloaded sturdy high voltage arc winder with beamsplitter inside a chest, that is in my inventory while I had a one-handed missile weapon already equipped.

For some reason, one of the high voltage arc winders didnt register inside my missile slot yet I had it equipped. I removed guns from my missile slot but the arc winder stayed there, with no way to interact with it.

I equipped other guns to try to force it out but it was stuck in my invisible missile slot. So now I can shoot from 3 arc winders as a mutant.

I can remove cells from the invisible arc winder, but I cant unequip it

I am not going to test this out because in my current run I have an evil twin as a defect

reddit.com
u/RedBanPolSuc — 2 months ago

Mental mirror is a trap as an esper

If you go for evil twin defect and plan to go underground to meet your clone, mental mirror backfires on you so hard.

As a player you can deal with mental attacks or sunder mind to you by having dmg reflection, moving out of parasang, or disrupting enemies.

Additionally if you pick mental mirror esper hunters of Ptoh might manifest with mental mirror as their main mutation instead of not having it (unless you have almost all mental mutations)

reddit.com
u/RedBanPolSuc — 2 months ago

What am I supposed to give to my chrome pyramid?

What can it equip? Am I supposed to give it cybernetics? I cant make it equip any guns

reddit.com
u/RedBanPolSuc — 2 months ago

Best boots for esper?

Hybrid esper shenanigans so its 2 sets of feet.

I use step sowers (not stone cobblers) for 1 set because making an impassable wall barrier prevents you from dying most of the time. Just in case I run out of force bracelet, force wall, teleport, phasing, and stopsvalin.

For the other slot if I dont find anything just use bounding boots or relic boots with better stats?

reddit.com
u/RedBanPolSuc — 2 months ago

Strangest esper hunters in my current run

Putus templar robots, decarbonizers, and zero jells that happened to drop a cyst upon death

reddit.com
u/RedBanPolSuc — 2 months ago

I disarmed myself with a metamorph polygel in a chest and turned it into an Eaters Nectar injector which didnt yield anything. Is the exploit blocked for good.

reddit.com
u/RedBanPolSuc — 2 months ago

The side quests are very short, if it takes time its because youre going up and down stratas to reach the destination. There is nothing to do beside the mainquest. Npc interactions are meh, cities and towns are so small. Once you know how to disarm your clones with nectar injectors in a box there is nothing to do after that. Killing mobs as esper comes to temporal fugue, forcewall, spam your attacks.

reddit.com
u/RedBanPolSuc — 2 months ago