u/Revolutionaryone489

Image 1 — The True Hero [Hateful Route Exclusive Secret Boss CH6]
Image 2 — The True Hero [Hateful Route Exclusive Secret Boss CH6]
Image 3 — The True Hero [Hateful Route Exclusive Secret Boss CH6]

The True Hero [Hateful Route Exclusive Secret Boss CH6]

Scientist -999

*Thud

Scientist: Some day you will die.
Scientist: And when that day comes.
Scientist: Don't keep the Devil waiting.
. . .
. . . !
Ancient Lieutenant: Is this really what "hero's" like thou do?
Ancient Lieutenant: I'm disappointed.
*You feel your sins crawl down your back.
Ancient Lieutenant: If thou won't repent. . .
Ancient Lieutenant: Then I'll make thou!

Lore
After being discovered as the murderer, who killed Brad Thaniel and so many others. A knight has appeared on the horizon to put this murderer down for good. With the last of his power the BlackRock King with the help of DR. Sophie they resurrect an Ancient spirit of a disgraced knight to fulfill his duty to the crown after so many years.

u/Revolutionaryone489 — 5 days ago

Chapter 2: 1 Obstacle Remains

*Silence fills the air. . .

*You grow uneasy as the tree feels even more hollow than before. . .

*In the way.

u/Revolutionaryone489 — 8 days ago

Hateful Route Fights [Read DESC]

UPDATE The simulator has updated allowing us to customize moves so I've updated some of the fights that needed it. You can find them with UPDATE above the fight they are featured.
While I'm aware we're probably never getting an official Hateful route in BlockTales, so I've gone ahead and made the fights in the Block Tales Battle Simulator as a kind of visual representation of what we might be facing if we decide to take this route.

All fight codes are in here and will be listed in chapter order.
Keep in Mind The Battle Sim won't allow me to change moves and some characters aren't available to fight, so I've made do with replacements. You can see what I mean as I'll have reasons for switches along side the Battle Sim codes.
EDIT: Thanks to a couple pointers from the originator of these fights the fights have been updated, you can see the updates with EDIT: Blah blah blah under the original fights.

UPDATE
CH 2 Vs Supreme Mosquito[DX]
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Since nothing really changes aside from the Venomshank being in the mosquito's hands I just let him have inf charge hold and some extra damage, he also has double turns to make the fight a bit more interesting.
UPDATE: Well well well, if it ain't my old adversary in custom fights. I did end up giving them more moves aswell giving it a bunch of summons, which frankly wasn't needed but it helps making the fight absolute chaos.

CH 3 Vs Emotions + Vs Mutant

Emotions
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The emotions were easy to replicate although I did go through the trouble of adding HATRED to your side for the fight, although I can't stop him from using the Nuke so this is effectively an endurance fight.
EDIT: Emotions have a total of 70hp and HATERED has been removed from your party.

Mutant
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Mutant was pretty easy aswell, I just had to make them make sense for a LV16 fight so adding Mobile, 0.5x damage, 60 hp Just made sense.
EDIT: Buffed +20 max hp.

Calypso + Trotter
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Not exactly difficult just can't change up the moves or have the other charge when one is beaten.

UPDATE
Ancients[DX]
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Dear GOD the original fight I thought was a bit much 180hp? seriously? But I made do, couldn't do the phase 2 stuff but I did change a few things. 1 No NRG at the start, 2 100HP, with just Anti-up and the enemy having 2AC on base this still takes forever to get through with only ranged attacks and no Venomshank to clear the summons.
EDIT: Buffed +20 max hp
UPDATE: Now with editable moves I made the Ancients a bit harder, I removed his blackout for a heal with it giving greed so you better be good at dodging. Next I added some effects to moves that didn't have it before, his wheel now gives silenced for 3 turns, Fireball has a stronger fire debuff etc. Just to make him more tanky aswell as giving his moves more damage.

UPDATE
Telemon
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What to do for Telemon. . . I a question I had to seriously ask myself, on one hand I could just use 2 enemies with a total of 75hp between them both, but that didn't sit right so SUPER BUFF ENEMY IT IS! I just gave him Ordered, Agony, 75hp, Double turns and item resist. Felt that was good enough for what I had.
UPDATE: Fuck all that now with more moves, including summoning his zombies from the grave yard and giving him a modified version of FLEX I've been able to do a lot with making Telemon an actual fight.

UPDATE
Trinity
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Trinity oh trinity how do I represent Kleos. . . Well first I did make the rest of the trinity harder Robur has the last stand mechanic from Blackrock DX, Robur can hold his charge gets +1AC and Mobile and Azuri gets 2x damage with everyone getting more HP overall. Now as for Kleos himself, obviously he's not in the game since well. . He's dead, so a stand in is in order and to that honor I gave to Purple from the Green and Purple fight, mostly due to being a sword user. I then gave them item resist like the rest of the trinity along with double turns instead of Mobile, and ended up giving them spiky due to any version of Kleos we see, he has spiked armor so meh.
UPDATE: Now with more moves to work with I ended up changing the swordsman from Purple to Tomb Raider, partly because I felt this enemies moves were more fitting for a boss. I also gave him flex for some team support and now this fight [which was difficult before] is even harder now ENJOY!

Frostmaw [Solo]
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The Frostmaw fight was only slightly interesting to re-balance, first Cassie is fighting with the wind force with 60 hp and item resist no other things to note there. As for Frostmaw itself slightly lowered the hp to 60 and removed its invincibility and just gave it item resist, not really much to say. Fun face I didn't know this before testing the fight but Cassie has 50% damage resistance if you fight her so that's cool.

Fin MCcool[DX]
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Now Fin MCcool, not really changed much huh aside from more hp I also gave him, item resist and 1AC so he can't be spammed out. The two lackeys from his intro after you beat Frostmaw and Cassie are here aswell forcing you to deal with those two first before you can bring the pain, which gives him the chance to set up.
EDIT: Buff Gave Fin MCcool agony for the whole fight.

========================================================================

And that's effectively it with chapter 6 and 7 not being here yet so who knows who we're going to have to fight there. Likely we get a bad ending after doing this route and I would like to see a big team up with any surviving characters after we beat Mysfig, likely any admins with Builder and Shed [who is totally Telemon] and probably Dusekar with maybe Doombringer? It would be cool to fight all 4 of them.
Anyhow that's it, if you wanna change somethin just leave a comment and I'll probably, maybe, update the fights welp good MURDERING! >=D

u/Revolutionaryone489 — 9 days ago