

Trophy with UG splash W
I’m here to celebrate the trophy I managed to win this Monday. Bard’s Company and Thranduil’s Company were the MVPs of the deck.
The deck worked really well against Red/Black and Red/White. Once you managed to survive the first few turns of aggression that you usually face against those archetypes, the rest was history.
There’s a really fun synergy between Mirkwood Nurturer and Enchanted River Grasp. I could enchant any creature that was putting pressure on me during the early game, and then bounce the enchantment later to give it a better target if the game required it.
This could also be combined with the adventure on Lake-town Mariners, which, besides blinking a creature, also allows you to blink a land and synergize with Thranduil’s Company.
An honorable mention goes to Bilbo Luckwearer, who was always there to turn a 1/1 Recruit token into whatever big threat the opponent happened to have on the board.