u/Robotic_Organic

Personal lms balance for kolosses, a neutral one.

Literally just ripping the idea of the stun related one but giving it a twist.

Instead of adapting to the stun. His moveset would adapt depending on the lms of a survivor, for now I say kolosses as is with the current lms buff does fine for that against sonic.

Against Silver, and Cream, he losses counter and grab, but gains rock throw which would be a 14 second cooldown if landed. 18 seconds if missed.

Basically he would grab esentaily a rock it will be attached to his deformed arm, it won't allow him to do more m1 damage, but he can throw the rock anytime. Basically it would work like Amy's hammer esentaily aim and object wise, but maybe more faster with less decent? Personally I would say allow it to do 20 damage unaffected by resitance. But just ragdolls them down.

For Tails, I kinda feel confused for. I do think the throw would be good for it. So I think probably just remove charge and have it replace that.

For knuckles, here's a interesting idea.

Instead you no longer can charge or grab. However you do get a increase in base speed to catch up at the same speed as 2011x. However you keep punch and block.

For metal, I would say just say instead if he blocks metal, it will go throw his counter but instead leaves metal with more damage applied to himself.

Honestly for eggman and amy. I cant really say anything. There's not much. Maybe just remove block for amy and grab for eggman I guess.

Now blaze I think is fine. Like genuinely I think they are, because of how well their moves can work in lms to keep him at bay long enough as long as you can predict and aim well.

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u/Robotic_Organic — 1 day ago

Definitely a bit new to the game. But decided to post this here. Genuinely enjoyed it none the less.

Also yes it was recorded off a xbox. Would make sense with poor quality.

u/Robotic_Organic — 4 days ago

Was thinking of a idea for some other aysms involving metal sonic and something crossed my mind.

Why not give him a unqiue passive for situations around there being only 1 survivor along with him. Their lms activates, but metal is still around. However here's the idea.

For now I am going to refer to it as

Passive/Nerf LMS event:

Last Protocol 3 - Protect the Survivor.

Yes that is titanfall 2 reference, but it kinda still works in context for what I kinda had in mind. However yes, this does mean he probably wouldn't get a lms, but instead be meant to be what his role of him is.

A Sacrificer playstyle. To make this idea work, instead metal will receive some extra resistance, and nerfed damage from his charge. However he losses any functional way of healing. That is just going off of how his OM variant works as an example. Esentaily he losses all means of support but should be more encouraged to make a last stand and waste as much time as he can to stall.

Esentaily the idea is basically making him a time bomb for the executioner/killer. Esentaily either making them stay focused on metal, allowing him to either stall, or even annoy them enough to hopefully buy the survivor some time.

However you may ask. In the case of what would happen if the survivor died. Probably just have him basically shutdown or something. No second chances.

But if the survivor does manage to escape or live past the timers end, you would get a good bonus like 1.5x or something to your score, currency gain, or etc.

u/Robotic_Organic — 8 days ago

Okay so after getting some better experience. I genuinely do recommend a good tip as knuckles after somehow keeping cream alive the whole match.

BODY BLOCK WITH PUNCH. ESPICALLY IF ITS A KOLOSSES.

Because of the hitbox, you should get hit. And most likely, if its a grab, you should be taken instead of cream as an example. Not 100% going to happen, but sometimes you take what you can get.

This works very well against kolosses's grab if it works, since you take heavily reduced damage. 2011x's can be a mixed bag since it can either land on you or someone else's. Just be prepared to stun if thats the case.

Also if the kolosses just hit you with the grab chain and you didnt punch or get in the stance

**Sometimes Pressing Counter will absolutely catch them off guard. I genuinely would recommend using it only if the killer isnt expecting it.**

Although, do not always try to it if its a fleetway or tripwire. You will get blown up or give the killer more chip damage. Unless its a m1, which I doubt. You are better off having stunned them instead.

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u/Robotic_Organic — 11 days ago

I just found out game mode existed on tv's. Feel less horrible on console for Outcome Memories, still horrible hitboxes all around though.

u/Robotic_Organic — 11 days ago