Cellular automata simulation
Hello everyone, I've made a zero player game cellular automata simulation with C++ - Conweys game of Life.
The rule of the game is very simple:
The world is an infinite grid and A cell would be alive if it had 2-3 neighbours alive.
It can die by under and overpopulation.
That's it.
But to render and simulate I've made the world as a 100x100 grid with a torus wrap. This is a very fun way to learn and spend time.
To use this all you have to do is just open the file and run the code. By default it has an Acorn Pattern and a ready to use other two patterns.
So yeah take a look at my GitHub and give my repo a star.
GitHub: https://github.com/Radhees-Engg