Still no revenue. But the landing page is live and people are actually signing up.
A few weeks ago I posted about an idea I had — a todo list app that's also a pixel art tycoon game (inspired by games like Game Dev Story), built specifically for entrepreneurs who grew up gaming. The response genuinely surprised me.
100+ comments, loads of great feedback, and one thing that stood out in the comments was the encumbrance mechanic I talked about implementing — where overloading your task list makes your character visibly stressed and earn less XP. A few of you even said it was something you'd actually use, which meant a lot.
So I took the feedback, kept building, and put together a proper landing page for 8Bit Startup.
A few things I implemented based on your feedback specifically:
- The task cap before encumbrance kicks in is set at 3 tasks rather than 1 — the consensus was that 1 was too strict for how founders actually work
- Deep work tasks earn more XP than shallow work, so the app rewards what actually moves the needle
- The office grows through distinct stages as you complete tasks — so progress always feels visible
The waitlist is open at 8bitstartup.com if you want to follow the build — I'll be sharing updates as development progresses. Founding members also get a permanently discounted rate locked in for when the app launches.
One thing I'm considering down the road is a multiplayer element. I feel that being able to visit other founders' offices and to be able to share resources with each other can help as a way to inspire each other alongside enforcing accountability as well. Do you guys think this would actually be motivating or is it too gimmicky?