Build an AI Empire. But Watch for the Gap. Or NOT!

This multi-player game is not for everyone. Especially, those who like competitiveness.

It is for those who run with their eyes on the moral compass.

And for those who questions AI’s increasing capabilities and ponder if companies trade off collective survival for dominance and profit.

So here is your chance to find out yourself.

What will you do if a lucrative sector is up for grabs but the collective doom is on the edge?

Will you deploy a model and call for everyone’s doom? “If I don’t win, no one should?”

Or you will donate your model to reduce the Gap.

Whatever you do, it will be revealed to everyone in the end. That reveal is the heart of this game.

Game Objective:

  • Deploy models in sectors to increase AI’s Capability to reach transformative AI but watch for Gap (Capability – Alignment).
  • Gap > N: Transformative AI achieved without human control. All lose.
  • Gap < N: Transformative AI reached, with humans still steering it. The world survives.
  • But it’s not just the “+” or “-“ that you have to look for. But what will you do when AI starts getting out of control? Hope that someone else will do the hard job while you keep expanding?
  • The game let you play however you like, but it reveals everything in the end (watch the demo video).

Gameplay:

  • You play as an AI lab. You train models, deploy them in the world, generate revenue, buy compute and repeat.
  • Every model deployed by a lab increases AI’s Capability and/or human’s Alignment.
  • Sectors are divided into different categories with different scoring:

i. Cap +N | Align +N | Rev $

ii. Cap +N | Align 0 | Rev $$$

  • You can reduce the Gap either by funding Safeguard Consortium that releases models with +Align or donating your models directly to Alignment.
  • Deploying a model is public. Every lab can see which slots you have occupied. They can see your expansion and your contribution to Cap.
  • But your model donations and SC funding (if you do) are private until the game ends. So other labs can see the gap reduced but not by which lab’s action.
  • The consortium appeals for funds at different interval with a limit. Each lab can fund as they like (private). If the appeal’s target met, SC releases a +Align model.

 Demo Video:

  • The top bar is public. Everyone can see Cap, Align, Gap, which lab has occupied which sector and funding appeal area of SC
  • The middle part is your lab's controls.
  • The bottom bar is just for me to switch between labs to play the game.

That’s it. That’s the idea. Nothing more than that. I got the idea and decided to give it a shape rather than letting it die. There is no proper scoring methodologies yet. I just put bunch of numbers to make it playable to reach both ends.

All questions, suggestions and rejections are equally welcomed. Cheers!

 

P.S. No kitty in the game

u/Sad-World8172 — 8 days ago

Build an AI Empire. But Watch for the Gap. Or NOT!

Video Link: Demo Video

This multi-player game is not for everyone. Especially, those who like competitiveness.

It is for those who run with their eyes on the moral compass.

And for those who questions AI’s increasing capabilities and ponder if companies trade off collective survival for dominance and profit.

So here is your chance to find out yourself.

What will you do if a lucrative sector is up for grabs but the collective doom is on the edge?

Will you deploy a model and call for everyone’s doom? “If I don’t win, no one should?”

Or you will donate your model to reduce the Gap.

Whatever you do, it will be revealed to everyone in the end. That reveal is the heart of this game.

Game Objective:

  • Deploy models in sectors to increase AI’s Capability to reach transformative AI but watch for Gap (Capability – Alignment).
  • Gap > N: Transformative AI achieved without human control. All lose.
  • Gap < N: Transformative AI reached, with humans still steering it. The world survives.
  • But it’s not just the “+” or “-“ that you have to look for. But what will you do when AI starts getting out of control? Hope that someone else will do the hard job while you keep expanding?
  • The game let you play however you like, but it reveals everything in the end (watch the demo video).

Gameplay:

  • You play as an AI lab. You train models, deploy them in the world, generate revenue, buy compute and repeat.
  • Every model deployed by a lab increases AI’s Capability and/or human’s Alignment.
  • Sectors are divided into different categories with different scoring:

i. Cap +N | Align +N | Rev $

ii. Cap +N | Align 0 | Rev $$$

  • You can reduce the Gap either by funding Safeguard Consortium that releases models with +Align or donating your models directly to Alignment.
  • Deploying a model is public. Every lab can see which slots you have occupied. They can see your expansion and your contribution to Cap.
  • But your model donations and SC funding (if you do) are private until the game ends. So other labs can see the gap reduced but not by which lab’s action.
  • The consortium appeals for funds at different interval with a limit. Each lab can fund as they like (private). If the appeal’s target met, SC releases a +Align model.

 Demo Video:

  • The top bar is public. Everyone can see Cap, Align, Gap, which lab has occupied which sector and funding appeal area of SC
  • The middle part is your lab's controls.
  • The bottom bar is just for me to switch between labs to play the game.

That’s it. That’s the idea. Nothing more than that. I got the idea and decided to give it a shape rather than letting it die. There is no proper scoring methodologies yet. I just put bunch of numbers to make it playable to reach both ends.

All questions, suggestions and rejections are equally welcomed. Cheers!

 

P.S. No kitty in the game

reddit.com
u/Sad-World8172 — 8 days ago

Opinion on the app idea

Hello, World.

A non-tech vibe coder here, ready to be nailed and hammered, presenting yet another "not this again" app idea. But the pain is worth it because:

  1. It will smack my ADHD. Always chasing the next idea before finishing what's already on the table.
  2. Fighting perfectionism by putting something public in its ugliest form. Making it perfect first has never actually happened anyway.
  3. And everyone's secret desire: hoping to cash it for some mils.

In short, it's another app blocking app. I'd call it an "impulse redirection system". A sloppy marketing term AI suggested along with many others

Here's a question: would you find it relatable if you opened an app and saw this screen?

https://preview.redd.it/idizcmtve24h1.png?width=387&format=png&auto=webp&s=2a7e0db521a9e677038582a84138cfb4bcaf4c3c

That's basically what this app does. It asks one question about your intention and based on your answer gives you one simple redirection:

I'm avoiding a task - Introduces the two minute rule and locks the screen for 2 minutes.

I'm bored - Tells you to stare at something small around you for 60 seconds

I need a mental break - Asks you to breathe for 60 seconds at your own pace. No breathing animation, no tap and hold. I personally find those two things more stressful than helpful.

I have free time - Opens the app immediately. Zero friction because sometimes you have free time and that's completely fine

Every redirection gives you the option to either do the activity or open the app anyway. If you come back and confirm you did it, It opens the restricted app. Maybe later, if this is worth pushing further, we can introduce modes for how strict the app should be.

All choices, whether you did the activity, used the app intentionally or skipped straight through, get recorded in stats. Currently just counters with horizontal bars.

All feedback welcome. Nails, hammers, and collaboration offers equally appreciated

reddit.com
u/Sad-World8172 — 13 days ago

Would love some feedback on materials/process

Hello,

I'm new to art (like, any kind of art), and after going down the rabbit hole of videos on SM, I finally just went for it and made a faux moss rock (this is third).

I have a few questions if anyone's willing to help:

  1. Is there anything I could improve about the process or the materials I used (without adding cost, if possible)?

  2. How do I make it long lasting? Specifically I'm worried about the fake grass falling off and the color fading over time.

(Bonus) How can I add weight. It's too light. I want to place them in artificial flower pots or maybe on my desk, don't want them flying easily.

Here's what I did:

  1. Carved and sanded styrofoam into a rock shape

  2. Applied wall putty (joint compound isn't available where I live and Mod Podge is way too expensive here)

  3. Applied white glue and added homemade moss made from foam. It didn't turn out great as you can see in the second picture

  4. Applied diluted white glue over the moss, which made it look whitish. Maybe I should have added color at this stage?

  5. Mixed white glue + acrylic paint + water into a liquidy mixture, added sawdust, and applied it all while still wet.

That's pretty much it. Any tips or advice are welcome, I'm still figuring things out.

u/Sad-World8172 — 14 days ago

My first art

Assalamualaikum

I’m a 40+ male and currently jobless. Some months ago I saw some Instagram videos of people making fake rocks and I got really interested in the art. Started watching more videos, learning stuff here and there, got confused, fought against ADHD and bilakhir, ye bana dia.

I wanted to share it here and ask for feedback.

First, how does it look for a first attempt? What things do you think I should improve?

Second, do you think there is actually a market for this kind of work in Pakistan? Like for decor. Is it something worth pursuing seriously as a small business? Because honestly I don’t really want to work for someone else anymore.

This is the process I used:

Joined styrofoam pieces

Used heat gun for texture

Applied wall putty, mixed with water (AI's suggestion)

Then used colors

Colored sawdust green and used it as fake grass

If you think I should use different materials, better techniques or avoid some mistakes, please let me know.

u/Sad-World8172 — 17 days ago