
Nullbody Fight club 1
First rule of Nullbody Fight Club: You do NOT talk about what happened in the bathroom.

First rule of Nullbody Fight Club: You do NOT talk about what happened in the bathroom.
Im sure he will get up, right?
Hey everyone! ScalarLabs here again.
Instead of spawning simple straight lines, it uses Wave Function Collapse (WFC) logic to construct massive, interconnected rail networks that adapt directly to your world's terrain.
I tested it on flatworlds, but it should work in standard overworld terrain as well. (This mod is subject to change and is not final. Stay tuned for future updates, and never use it on important worlds without a backup!)
🚂 Key Features:
⚡ Built for Low-End Hardware (128MB VRAM / 3-4GB RAM):
INFINIGRID CORE, which replaces heavy per-block calculations with an infinite, scalable 16x16 macro-cell matrix.⚠️ Requires enabling Beta APIs and Upcoming Creator Features in your world settings. Always test on a new world first! (NEVER USE ON ORIGINAL COPIES OF IMPORTANT WORLDS)
Let me know what you think of the generation pacing or if you spot any weird WFC terrain bugs!
I made this using Timeline mod.
I edited together some different points of view to make it look somewhat better.
and the good ol energy sword noises.
The machinima didn't take long. I did this on the quest 2.
Editing the video afterwards took longer.
Let me know what you think?
Dang he got beat up
I made this using Monodirector.
oh.. i forgot to add the other POV of the monkey getting jumped.
Click here to see my first post explaining Hybrid Director in far more detail.
This is the video post of Hybrid Director 9000
This mod hooks into Monodirector by "adamdev"/"NotEnoughPhotons" and lets you enable colliders for the recorded actors.
and it lets you toggle "Auto propify on grab" for picking up items so you don't need to use that dang propifier gun, Its now optional.
Hybrid Director 9000 is NOT released yet. Coming soon. I am working on it. (More cool gameplay features planned for it, stay tuned)
Here is the video showing the recorded avatar colliders
A prerecorded halo brute gets to trample a live NPC.
(I made this second post just so show the video here, It wasn't letting me put both the screenshot and the video in one post, idk why. So i had to make two seperate posts. sorry!)
Bonelap video | Recorded avatar collisions!
This video showcases the recorded avatar collisions, where the halo brute avatar i recorded absolutely tramples a live gorilla NPC.
Its not perfect but I like it so far. It basically has a toggle to enable actor avatar colliders for Monodirector recorded actors. (its awesome)
This mod is NOT original, None of it was possible without the mod "Monodirector" by "adamdev"
Majority of the credit goes to "adamdev", Big props to them. Seriously.
I only made this upgrade because I looked at his trello board and seen his roadmap. He had stuff like this planned, but it was set to low priority.
I couldn't wait, So I did it myself.
Also, credits to "notnotnotswipez" the author of the "Timeline" mod which I copied the autopropify feature and made it work for "Monodirector" via the bonemenu in "Hybrid Director 9000"
again, None of this was possible without those incredible authors. kudos to them.
I mean no ill intent, I just wanted to upgrade the stuff!
(I did NOT get permission from them by the way, I did this on my own accord. Again, I mean no ill intent. They did the real work. I just made some additions and tiny upgrades)
Hybrid Director 9000 is also made for standalone quest2 headset. I do not have PCVR so i could not test it on that.
I have not posted this mod anywhere yet. I just decided to share the upgrades made.
I plan to do much more regardless.
Oh by the way, I made this hybrid director addon mod on a low end laptop without the official SDK tools.
my laptop is like 4gb ram 128vram. very crappy. but it worked!
Hybrid Director 9000 - Built in a digital cave with a box of scraps!
Hello everyone, This is ScalarLabs
I made this mod a little while back, But only people on curseforge can find it so far.
I decided to share it here to let you all see it!
Its not perfect, I plan to improve it.
But this mod adds water that spawns on ground level when it rains, and it attempts to cleanup the flood when rain stops (though it doesnt always succeed)
This is very WIP, Here are some quick screenshots i got while testing it.
Btw I made this on a low end laptop, so keep that in mind.
You can find this mod via searching my account ScalarLabs on CURSEFORGE
You can click this link to go directly to DELUGE | RAIN FLOODING ON CURSEFORGE
I plan to improve how this works, but the first build aint so bad tbh
its so cool lol, I love making this stuff!
I hope you enjoy the addon!
Instead of clean NPC text or exposition, this mod leaks fragmented, broken half-thoughts from nearby mobs directly into local text chat, making them feel genuinely unsettling and alive.
👁️ The Concept:
<Slood> "did i eat?"). They dynamically scan their own inventory for bread, food and emeralds"I remember falling upward").⚡ Built for Mobile & Potato Hardware (Zero Lag):
[Scripting] text prefix in chat.⚠️ Requires enabling Beta APIs in your world settings.
📦 Download on CurseForge: Search for MURMUR - Uncanny Pack and the required dependency MURMUR CORE on the CurseForge website or app!
Or search for my author profile on CurseForge via "ScalarLabs"
💬 Join ScalarLabs on Discord: invite code pbJsYz5A