




Made my first farm on Java as a casual player
Java, 26.2, long time casual (very casual, no automatic farms) bedrock player. The redstone in java is much better so I wanted to give it a try while also getting into the core mechanics of minecraft. Saw This Wattles Video that looked promising, ended up being terrible. Actually, every farm I've made from youtube so far has needed major tweeks for it to be effiecient, but anyway, this raid farm is killing me.
After Placing 18,000 buttons then realizing raid mobs still spawn on buttons, I decided to redo some of the farm. My platform is at y+63. At Y=54 I have one villager with a job block bed, and a bell that rings every second to get the attention of the raiders.
This was a big improvement, but mobs are still spawning farther away, not on my platform, which makes sense because I did not spawn proof properly. What I don't understand is why they keep spawning but not heading towards the center of the "village." If it is too far, then why even spawn them there in the firs place? I have exited and reloaded, hit them indivisually, ran away, exited, reloaded, nothing seems to work. The only thing that could aggro them is if I hit them, leave the game, and join back. This works, but as soon as I run away again it;s like they're AI just turns back off. It has happened many times at this location, but it happens at other spawns aswell. The only thing to ever attack me when I get close are vindicators unfortunatley.
Second picture is my perfectly sqaured farm layout. As said early, it is sitting at y= 63, raiders fall in a whole leaving them wityh 1/2 heart, then I finish them off.
I understand I could make a new, better farm, and I probaly will, but I want to know why this happens and how to fix it. I originally thought itg was entity culling but it seems to be the actual A.I. Itself
coords top left if thats important