Pls Improve Boss Rewards and Replayability in Games
Right now, the bosses in the game don’t really feel meaningful. There are only a few of them, and once you defeat them the first time, there’s no real reason to fight them again. They don’t provide any ongoing value or progression, which makes them feel like one time obstacles rather than important parts of the game loop.
A better system would be to give bosses unique rewards that actually matter long run. For example, they could drop a special currency used to upgrade gear or purchase exclusive weapons that can only be obtained through boss encounters. That would immediately make bosses feel more rewarding and worth revisiting.
Also, the game would benefit from having more bosses for each bio overall. If each map had around three bosses, and maybe a rotating selection, it would add variety and keep gameplay fresh instead of feeling repetitive or empty after a few runs.