

Updated - Everfull Glass - I think now it should be fine now... feel free to check
The first picture is the new version. I think now it should be clear. Thanks again everyone for your feedback. If there are any mistakes please let me know.


The first picture is the new version. I think now it should be clear. Thanks again everyone for your feedback. If there are any mistakes please let me know.
Thank you, for the great feedback on my Everfull Glass and for showing me my mistakes. Feel free to tell me your opinion on this too. (Some abilities only work on relics with my own awakening system)
I created this Relic with a healing effect and my awakening system.
My players always knew over time what each monster could do, so I thought about giving them random effects like special skin, unstable, speed, sickness, icy breath, ... with a 40 % chance. I built a tool for it. Do you think that is a good idea, or is it too much?
My idea is that there is an anomaly in a forest. The players have to go there on a quest to stop the anomaly. And these creatures are in this area affected by it.
Hey there, I created this one. What do you think?
And is one of them enough for a party of 3 or 4 players at level 1?
Hey there, I created this monster and way more things with AI. I like how you can bring your ideas to life.