The Village; hangout + world chat

Hey everyone!

v0.0.13 is live now!

A very new part is under construction! (Phase 1 here)

I loved reading all your interactions in reddit and decided that should be part of the the game!

In this version we released the very first version of the village that sits above the dungeon where you can hangout with other people and chat about the game. You can also opt in the world chat while in the dungeon via settings -> connectivity -> World chat during runs

This is a test for how the realtime connection might work - expect some bugs and please report them to me!

I will redesign how it looks, what it contains as It becomes a part of I am the Dungeon Boss story! Hoping it gets a lot of residents soon!

And as always you can find the game and leaderboards here.

See you at the Village!

reddit.com
u/SomePapaya7081 — 5 days ago
▲ 2 r/iAmTheDungeonBoss+1 crossposts

v0.0.12 - I am the Dungeon Boss

Hey everyone!

Thank you for all your bug reports and feedback!

I released v0.0.12 a while ago.

Most noted changes:
- Disabled Ring of wealth
- Fixed Cleric and duelist bugs
- A lot of bug fixes so the game shouldn't crash now
- Different behaviour of the Echo Bosses. (This one will be a very long journey of changes)

Looking forward to seeing you enjoy the game and becoming the boss!

As usual leaderboards here: https://i-am-the-dungeon-boss.vercel.app/
And download the latest release here: https://github.com/i-am-the-dungeon-boss/iatdb/releases/latest

reddit.com
u/SomePapaya7081 — 10 days ago

Evasion

Guys,

I believe it's fair for the boss and hero to have the same calculation of evasion and defense.

  1. I found out palayze doesn't make hits guaranteed on hero. It only cuts evasion by half. It affects the Boss the same way. If you want it to remove evasion then it will be the same for the hero!
  2. I also found out the hero cannot be suprise attacked when entering doors. So, same for the Boss unless we change both together.
  3. Invisibility melee attack is guaranteed on both Hero and boss.
  4. Cleric guiding light also halves evasion and doesn't guarantee hit on Boss or hero.

What do you guys think?

reddit.com
u/SomePapaya7081 — 10 days ago

Welcome to r/iAmTheDungeonBoss - Start Here👋

Hey,

This is the hangout for I Am The Dungeon Boss: a Shattered Pixel Dungeon fork where other players’ runs show up as the bosses. Kill them, become the boss, flex with screenshots of the leaderboards!

Homepage (leaderboards & stats)https://i-am-the-dungeon-boss.vercel.app
Download latesthttps://github.com/i-am-the-dungeon-boss/iatdb/releases/latest

(Desktop / Android / iOS — still early, so bugs are part of the adventure.)

Post whatever you’ve got: fight clips, first kills, weird boss kits, balance questions, bug reports. We’re all figuring it out together.

Not affiliated with Shattered Pixel or Watabou. Extra feedback: GitHub Issues or dungeonbossteam@gmail.com.

Descend. Dethrone. Defend. See you on the leaderboards!

Don't forget to assign your game username as a flair!

reddit.com
u/SomePapaya7081 — 16 days ago
▲ 8 r/iAmTheDungeonBoss+1 crossposts

Some metrics

I added some metrics on the homepage.

206 players since we started 2 weeks ago, I think?

314 runs succeeded to become bosses.

168 players were slain by bosses 😈

Firstly, Thank you all for being part of this journey, there is no dungeon boss without you!

Secondly, based on these metrics we can read that every 2 bosses kill 1 player. I think that rate says that bosses are very easy to kill? I think 1:1 ratio would make more sense to me. What do you guys think?

u/SomePapaya7081 — 17 days ago
▲ 3 r/iAmTheDungeonBoss+1 crossposts

v0.0.10 release

Hey everyone!

v0.0.10 released!

Howler ( u/Necrocrawler72 ) became the Hero slayer! Passing Night Walker!

A lot of bug fixes, paralysis potion nerfs and more..

Your feedback will always be valued! Please report any issues to me and have fun becoming the dungeon boss!

u/SomePapaya7081 — 21 days ago

New mod subreddit - I am the Dungeon Boss

Hey everyone,

I created r/iAmTheDungeonBoss for the new mod. If you feel like flexing, want to share ideas, follow updates or give feedback. Please feel free to join us and speak your heart out!

Waiting for you on the other side!

reddit.com
u/SomePapaya7081 — 22 days ago

IATDB Story

Hey guys,

I'm trying to think of a story to add to the mode. A beggining and an end. Do you have any ideas?

We have solo mode and ranked mode and I'm thinking of a different story for each mode. Would that be a good or a bad idea?

Thanks!

reddit.com
u/SomePapaya7081 — 22 days ago

A new Boss Slayer!

Congratulations Howler ( u/Necrocrawler72 ) for becoming the Hero who slayed the most bosses!

You have been replaced larte ( u/deliete )!

u/SomePapaya7081 — 23 days ago

Who will become the final boss?

This Howler's Mage is holding the door well. I wonder who will beat him and become the Final boss?

u/SomePapaya7081 — 24 days ago

v0.0.9 - I Am The Dungeon Boss

Hi everyone,

Thanks to all the feedback and bug reports on previous posts and on my DMs. I'm determined to make I Am The Dungeon Boss a fun and enjoyable game for everyone. That's why I've focused on fixing most of the bugs that was reported and eagerly waiting for more to tackle! My main priority now is to provide a stable Alpha version and maybe into a solid Beta.

v0.0.9 is out today with a lot of stability, anti-crashing and new mechanics for Bosses.

Also I made sure to include a version for iOS users and a quick guide on how to install it.

Leaderboards homepage

Latest Release on Github

Thanks again to everyone who tested early runs, reported crashes, and was supportive!

u/SomePapaya7081 — 25 days ago

I am the Dungeon Boss — Clarifying some misunderstandings

Hey everyone,

You guys deserve a clear explanation for the few misunderstandings around I am the dungeon boss (IATDB).

I played the original PD over 10 years ago (i think) and it was super hard and I couldn't beat it. I didn't know it was open source back then. Then 2~ years ago I remembered about the game, searched for it and found SPD. I started playing and it was alot more enjoyable and finally was able to beat the game! (once). I was super happy but I lost my drive to start a new game.

That's what got me thinking, how to keep that urge to start a new game? IATDB was the answer. I had that idea for about 2 months. Then I found out SPD was open-source! I was super excited but I never had the time to start for 4 more months!

Then here I am, fought procristination and was able to release an Alpha version of the game. AI or not I'm happy I was able to release something! I'm happy I was able to take a step forward and realized IATDB from just an idea to a some-how functional game.

Some mistakes were made, yes I'm not perfect.

  1. I didn't explain enough that this is an Alpha version (0.0.1). It's the very first layer. It is normal to have a huge amount of bugs, errors, and crashes. No software built with or without AI has a bug free Alpha. Then comes Beta version (0.1.0) which have a lot less errors. Then comes the first full release (1.0.0). Hopefully then you will find it on Steam, Play store and App store!
  2. There a balance between speed and quality. My balance tipped more towards speed for multiple reasons, valid or not. I told you procrastination is my enemy and I wanted to release something to break the cycle! That resulted in way less time testing flows end to end (which is a full time job on it's own btw). It's my first time developing in Java, which contributed to me reviewing what I understand and trusting the AI for what I didn't. The target for the release of this Alpha version was to quickly check for validation of the mod. Perfection is the enemy of progress.
  3. The big elephant in the room. AI usage. I'm new in this community. Coming from my day job, using AI tools every single day to code is standard practice. It's just a regular part of my daily workflow, even for everyone around me. Because it's so normalized there, I honestly didn't realize how sensitive of a topic it is. I simply saw it as a tool that I had to utilize if I ever wanted to get my idea to an actual game.

Unfortunately for the time being, I will only be able to develop IATDB using AI to get any meaningful progress done. Atleast until I get used to Java and how it works. But I promise you that from now on, I will make sure to test more thoroughly and restore a good balance between speed and quality.

Ofcourse there are other mistakes that I did and will do, I hope you guys point me in the right direction when It happens.

I hope I explained everything well. Thank you everyone for your time and your care. Thank you for the 143 players who tried the game! And a special thank you for people who made it to the honorable mentions!

u/SomePapaya7081 — 26 days ago

iOS - I am the dungeon boss

Hi iOS users,

I would like to announce that I was able to make I am the dungeon boss mod work without the App store and for free! It's a bit of a workaround but it paid off in the end!

Requirements:

- Windows or Mac

- Iphone cable to connect

The steps are as follows:

  1. Open sideloadly.io

  2. Press download, for windows it's better to download itunes web.

  3. Install iTunes then Sideloadly.

  4. Login in to Sideloadly with your apple ID (free)

  5. Download the .ipa from here

  6. Choose the ipa and choose the device and press start!

  7. For windows you need to connect the device with the cable.

  8. You can click the device icon in iTunes while connected, go to summary to allow connection via Wifi.

  9. By now you have the game on your phone.

  10. To run it you need to go to settings and trust the developer of the game. (It will be the apple ID you used)

  11. You need to allow developer mode in settings and restart the device.

  12. Enjoy I am the dungeon boss!

  13. On every release just download the new .ipa and use Sideloadly to send it to your phone!

  14. You could do the same to other mods if they release a .ipa file.

Maybe someone made a guide before but I got a few people asking for an iOS version and that's the guide that worked for me!

reddit.com
u/SomePapaya7081 — 27 days ago
▲ 2 r/PixelDungeon+1 crossposts

I am the Dungeon Boss v0.0.2

Hey dungeoneers,

Huge thank you to everyone who’s been playing I am the Dungeon Boss, filing bug reports, and generously volunteering as unpaid QA by walking face-first into whatever we shipped. We hope you had fun. Or at least a memorable kind of pain.

v0.0.2 (Alpha) is live.

What’s in this one:

  • Boss encounters that used to get you stuck should be less sticky
  • Solo Easy Mode (for when the dungeon owes you kindness)
  • 9 challenges unlocked (Solo mode only) — not thoroughly tested, so if something explodes, that’s science
  • Various crash / stability fixes so the game tries harder to stay upright

Honorable mentions

  • u/Hrohlu — for an echo that slayed 5 heroes trying to dethrone him as the Sewers Boss. The dungeon has favorites, and apparently it’s this guy.
  • u/Shattered_Warrior01 — deepest floor reached and more than one bug report. Efficiency: 100%. Mercy: 0%.

Grab it

Android APK, desktop JAR, and Windows native zip are on that page. Alpha means “please keep reporting bugs; we are listening and slightly afraid.”

Thanks again for playing — go forth, die stylishly, and may your next run be slightly less cursed.

Edit: As per multiple wishes of the community to clearly communicate how the game is made: I’ve been developing I am the Dungeon Boss with Cursor’s agent as a coding partner. It helps me move faster on implementation, tests, and refactors — but the design calls, balance, and “is this fun?” checks are still mine. If something feels off, rest assured that I'm personally already looking for a solution!

u/SomePapaya7081 — 29 days ago

First Dungeon Boss claimed — 30 minutes after launch

The Sewers have a new ruler.

Shattered_Warrior01 just became the first player to claim a Dungeon Boss slot — Depth 5 — about 30 minutes after release.

Goo is out. A Level 6 Warrior is in. The other floors are still holding the line with Tengu, DM-300, Dwarf King, and Yog… for now.

But the big questions are: how many will he take down & who will overtake him?

Dethrone them. Guard the dungeon. Your legacy holds the door.

Congrats, u/Shattered_Warrior01 — you wrote the first page of the leaderboard.

u/SomePapaya7081 — 29 days ago

New SPD Mod; I Am The Dungeon Boss

Hi everyone — big day for me!

I Am the Dungeon Boss (v0.0.1) is out — the first public build.

New SPD mod. The big idea:

>When you beat a floor boss, you leave your Echo to defend the floor.
Other players can fight that Echo as the floor boss instead of Goo / Tengu / DM-300 / etc.

What’s in this release

  • Become the boss in the dungeon (solo + online ranked)
  • Online leaderboards by depth
  • Builds for Android and Windows (plus a cross-platform JAR)

Download

GitHub Releases (only official channel for now):
https://github.com/i-am-the-dungeon-boss/iatdb/releases/tag/v0.0.1
https://github.com/i-am-the-dungeon-boss/iatdb/releases/latest

  • Android APK (sideload)
  • Windows zip (no Java needed)
  • Desktop JAR (Java 11+)

Homepage / leaderboards:
https://i-am-the-dungeon-boss.vercel.app

Heads-up

This is an alpha. Expect bugs. If something crashes, please report it with platform + steps:

Not affiliated with Shattered Pixel or Watabou — huge thanks to Evan and Watabou for the games this is built on. GPLv3 / source is public.

Would love people to try a run, leave an Echo, and tell me what feels unfair, broken, or fun. Feedback welcome.

u/SomePapaya7081 — 29 days ago