I'm generally just an interested reader, primarily from a different field (games). I'm currently writing an analysis of a specific video game, and I want to include the (visual) design decisions in my analysis.

However, I'm finding it difficult to identify which/ how design decisions might (subconsciously) influence me.

Is there some kind of manual or resource where I can look up how different things have an impact?

For example, something like, "Bright lighting usually does XY," or "Small text can be focused with XY," etc.

Hope someone can help me find some good ressources.

reddit.com
u/StarB_fly — 2 months ago