Custom Spider NPC moves on its own in a straight line even with NO scripts active. Help!
Hey everyone, I'm facing a really weird physics bug with a custom Spider NPC I imported into Roblox Studio.
As soon as I hit "Play", the spider starts moving on its own in a straight line at a constant speed until it falls off the baseplate.
Here is the catch: **I completely deleted all scripts inside the model, and it STILL moves by itself.**
Here is what I've checked and verified so far:
- `WalkToPoint` is set to 0,0,0 and `WalkToPart` is completely blank/nil.
- There are no hidden physical forces inside the parts (No LinearVelocity, BodyVelocity, VectorForce, etc.).
- The model's `PrimaryPart` is correctly set to the `HumanoidRootPart`.
- `AutoRotate` is enabled on the Humanoid.
- The map floor is properly Anchored.
It seems like a physics glitch or an issue with internal part collisions/rigging pushing the model forward automatically. Has anyone encountered this or knows how to fix it?
Any help or workarounds would be highly appreciated! Thanks in advance.