
Sometimes the epic quest has to live up to its name (Mirkwood appreciation post)
The Mirkwood expansion was released in 2009. I believe it is the best area in terms of atmosphere in the entire game. All the ideas you have of Mirkwood being a dark, dangerous, corrupted place come to life when you start exploring it. The questlines with ghosts and the necromancer, spiders, vampires (merrevail), cultists, orc battalions, Nazgul caretakers of Dol Guldur, swamps and even that our company in the epic quest genuinely struggles to stay alive (no further spoilers) all contribute to this incredibly well done result that I expect other lore (and goth) enthusiasts also appreciate.