Does Frame Gen and Smooth Motion generate less artifacts if there is gpu overhead?
Was tweaking with this technologies in diferent games, checking 2 examples; from 130 to 260, and from 200 to 260 (fps capped) on my 260hz display.
Perhaps its placebo, but the image clarity with less artifact was the one with the higher base fps, even if the fps is capped.
Im sure someone knows better about this technologies, if its the case please explain to me if the artifacts are the same no matter the base fps, or im just wasting performance etc.