
u/SussiAmongus

Make a curse that lowkey allows voidbreaker to spawn black beacons that lowkey send you to Celestial
Im bored so ill post this. How well known am i
Honestly not sure which tag fits so ill just put discussion :v
I think im active enough here to be somewhat known.
Edit: Actually ill rate your flair if you comment because why the hell not
Describe anything nullscape related and ill make a simple animation of it
Enemy and curse concepts, some ingame scenarios, etc.
Feel free to use these gifs for discord suggestions if you want to, i dont mind
Might not do every comment cuz it takes some time to make those.
ok from now on I will stop drawing for new comments unless its interesting or you need it for a concept
Hydrogen Mart VS Coughing Wanted
im never picking Mart Slide in solo again, Martpocalypse is hell, I had a choice between nothing, Mart slide and mighty gong, the fuck you want me to pick
Please make 2 business licenses visually distinct it would be so fucking funny
Idk i was bored so I made ideas for 2 operator badges
Both are self-explanatory. Stop moving right when operator turns red on first one and for second just dont move while voidbound operator on your screen
Idea: Boost Rings
Either make it appear by a progression event (like grind rails), appearing by default (like jump pads) or you have to buy an upgrade.
Boost rings are a interactable part of an environment, appearing on the platforms.
After passing through the ring, it will have global cooldown of about 2 seconds, indicated by the star in the middle of it and spinning horizontally.
Boost rings provides player with a big max acceleration speed boost and ability to keep that momentum in air for 10 seconds, fading away in the course of 5 seconds after that.
However you will lose big chunks of this timer for doing sharp turns, immediately losing it all if you stop moving or do a turn over 120 degrees. Maximum turn you can do quickly without losing boost is 30 degrees, anything above that can consume from 1 to 5 seconds of the boost.
you also become a grappler main after colliding with the ring
Upgrade idea: Controllable Jump Pads
Controllable Jump Pads is a early-mid game upgrade that affects jump pads, grapple points and tria orbs (ill abbreviate it as CJP (DO NOT REMOVE THE J))
Description:
Control the speed of jump pads, grapple points and tria orbs by tapping or holding [jump button].
Function:
CJP works similarly to Advanced Gravity Coil.
If you lightly tap the jump button right after hitting the pad, you will be sent upwards weakly, like the "Weaker Jump Pads" curse.
If you dont jump, you will be sent upwards normally.
If you hold the jump right after hitting the pad, you will be sent higher (yes I know its possible already with agc, but with this upgrade it'll not consume any double jumps)
Upgrade idea: bomb
Bomb is a mid-late game upgrade obtainable after getting pocket bell.
Description: After exhausting all your air jumps, double press [jump button] to launch yourself upwards at high speeds. However, keep in mind that it can only be used once!
Function: when you're out of double jumps, jump twice quickly to use the bomb. Bomb is indicated by orange circle above your jump count, once the bomb is used, the bomb and indicator will be disabled for the rest of the level, so make sure to use the Bomb only in emergency.
After using the Bomb, you will be launched upwards, the same way as grapple point would (not affected by weaker jump pads)
Bomb can also be used after bonking so thats a good way to prevent death if you have helmet
Make a curse that lowkey makes telefragger spin around you at Mach Jesus and create a blackhole
Yes impact frame abuse go brr (I tried doing impact frames for the first time)
So cadence can apparently just not spawn instruments and enrage without animation?
Lost a nice party run to this bug
Make a curse that lowkey gives Flesh A GUN
In other news, I just fell into the void
Voidbound Husk idea
Level 15+ and requires you to have 2 husks to appear
Voidbound Husk is always closest to the player in conga line.
Voidbound husk works like normal husk, but occasionally will roar and enrage. After roaring, he will emit a glow to indicate when its enraged.
While enraged, voidbound husk gives you a slight headstart and sprints towards you for 5 seconda, the sprint speed is equal to your own sprint speed.
To counter it, you have to run and dont stop or double back, also class abilities can help well to gain distance from it.
After exiting enraged mode, it will return to its position and continue as normal