Image 1 — Rate My Hangar, Part 2
Image 2 — Rate My Hangar, Part 2
Image 3 — Rate My Hangar, Part 2
Image 4 — Rate My Hangar, Part 2
Image 5 — Rate My Hangar, Part 2
Image 6 — Rate My Hangar, Part 2

Rate My Hangar, Part 2

This post is going to be pretty much like my first post where I asked for feedback on my current hangar. The difference is that I'm going to post everything that you all need to know as images instead of typing everything out, which was suggested to me last time. Any feedback is helpful and greatly appreciated. Update: I made the spider bot finally have a bulwark torso cuz the same day I made my initial post, one came through the daily deals and I bought it, so lucky me ig. I was also wondering which of these builds best fits the Duncan hero pilot since I bought him for 12k credits yesterday and also which set of talents to unlock for him as I level him up to 5.

u/Th3_Sci-Fi_G33k — 4 days ago

Disassemble Starter Robot Builds or no?

When starting War Robots Frontiers as a new player, you get access to three prebuilt Robots that represent three out of the five classes. The fourth slot allows you to build your own robot flanker with parts, weapons, and gear from the tutorial and as you level up at the beginning, ur able to build a full fury assault robot. As you level up and progress, you start to build up a collection of parts, weapons, and gear to create newer mixed class builds or other specific class builds depending on pure choice. I was just wondering if it's beneficial to disassemble these starter builds to use their parts, weapons, and gear in the other mixed class builds that you are actively working on trying to create by grinding said items, or turn the starter builds into newer and improved mixed class builds themselves by either just replacing the weapons, but keeping the robot the same, or keep the weapons the same and replace the robot with a mixed robot or a full robot while still keeping in mind to balance out weight and energy for the gear. I know that this all probably looks and sounds like a bunch of jargon, so really it all just comes down to this, disassemble the starter builds to use elsewhere or no?

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u/Th3_Sci-Fi_G33k — 8 days ago

Rate My Current Hangar.

This is my current hangar. I almost have a full hangar consisting of mixed class robot builds since I'm currently converting my other spider bot over from having 4x Magneto to 4x Gozer. I just got to lvl 20, so I just unlocked the base Grim, which is still all lvl 1. The other builds are listed and organized as follows: Robo Patrol - Bulgasari torso, Ares shoulders, Raven chassis, 4x lvl 3 Magneto, Icy Hot Biofreeze - Raven chassis, Harpy shoulder, Wyrm shoulder, 2x Incinerators, 1x Lighter, Warden Trooper - Griffin Torso and chassis, Lancelot shoulder, Raven shoulder, 4x Punisher (2x lvl 3 and 2x lvl 1), Harpy - All Harpy robot parts with 3x Velite, and Double Trouble - Decker chassis, Lancelot torso, can't remember the shoulders, and 2x Horde. Equipment gear for all the robot builds is equipment I salvaged from daily deals, other robot builds, and any extra leftovers. If there is any changes, please leave comments because any and all suggestions help.

u/Th3_Sci-Fi_G33k — 10 days ago

Are mixed builds the best kinds of builds?

What I've been seeing lately with how the meta is going in game and with online creators is that they use builds where the class is labeled as mixed instead of either tactician, assault, defender, or flanker. Those builds seem to be really good depending on the equipement used. These types of mixed builds also tend to have a mixture of different robot part types for the torso, shoulders, and chassis instead of having the whole robot be either with for example, the harpy parts, bulgasari parts, or the bulwark parts. I was just wondering if I'm thinking along the right lines here with this. I also wanted to know if builds are better if the weapons used are the same weapon, or if weapon combos are better. This also brings me to the question of whether or not builds with either zero, one, or two consumable abilities are good depending on the weight and energy levels of the robots. Hopefully I can get some clarification on all this and I hope this isn't too much, even though it may look like it from first glance.

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u/Th3_Sci-Fi_G33k — 14 days ago

Are my eyes playing tricks on me, or is this the truth?

When comparing the bars that represent how much speed and maneuverability the Boom Bus and The Beast have, it looks like they have the exact same when fully upgraded, which is weird since we're comparing a double decker bus with essentially a suped up hot rod. Is this true? This doesn't change the fact that I believe that The Beast is better since it has more health and it's a smaller sized vehicle; I was just curious about this comparison is all.

u/Th3_Sci-Fi_G33k — 28 days ago

First Prestige in Mesozoic Valley

Finally got my first prestige in the mesozoic valley today. Only however many more prestiges to go, but progress is still progress at the end of the day though.

u/Th3_Sci-Fi_G33k — 30 days ago

Should there be more generals that have specialized missions in "Biography" mode?

The generals that we currently have missions for in the biography mode have extra skills and abilities that are unique to them, which are unlocked when completing their specific missions. A lot of these generals are the ones that players have to pay for. Very few of them are free, and the ones that are, some of them aren't good imo, like Montgomery. I think there should be more generals that are added into the biography mode, which are free to purchase, as well as make an impact on gameplay. Some examples include Rokossovsky, Nimitz, MacArthur, Donitz, Yamamoto, Patton etc. What do you all think?

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u/Th3_Sci-Fi_G33k — 1 month ago

Should there be more "Famous General" missions?

There's currently five famous general missions in the game that provide major medal discounts for the following listed generals: Rundstedt, Konev, Dowding, Rommel, and Nimitz. I was thinking that maybe there should be other famous general missions for generals like Rokossovsky, Donitz, MacArthur, Patton, Guderian, Yamamoto, etc, that provide medal discounts so that way F2P players can have an easier time in accessing them to use since the game has more content and seems to get regular updates. This will allow F2P players to feel that they can compete with P2W players and be able to have a better chance at completing the game. This is a suggestion more than a question, so what do you all think about it?

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u/Th3_Sci-Fi_G33k — 1 month ago