▲ 83 r/vulkan+2 crossposts

Wind Tunnel Simulation | Vulkan and C++

It’s the first step in my attempt to simulate an F1 car. Right now, the simulation is very low-resolution and quite slow, so there’s still a lot of optimization to do. It’s also my first time working with compute shaders, so there’s plenty to learn and improve along the way.

u/ThatTanishqTak — 12 hours ago
▲ 42 r/vulkan+2 crossposts

Little update from Trinity Engine

After more than a month of rewriting my entire renderer I finally have something to show again, not much just some basic texture loading but yeah, the engine's comming along nicely now

u/ThatTanishqTak — 3 months ago