u/TheLastSanctum

Here's a WIP of a loading screen art based on a community member suggestion! Is the flock friend or foe? We will soon find out…

Here's a WIP of a loading screen art based on a community member suggestion! Is the flock friend or foe? We will soon find out…

u/TheLastSanctum — 6 days ago

What do you think this art will ultimately depict? Discord members who participated in the loading screen art event will have some advantage guessing.

u/TheLastSanctum — 20 days ago

Iceclaw's Friendly animation and call are done. Which animal do you think inspired this emote?

In case you missed it in the newsletter! We might still tweak the timing of the sounds.

u/TheLastSanctum — 25 days ago

Biweekly Newsletter July 24/2026

Coding

  • Updated basic ground movement logic based on playtesting feedback.
    • Made turns much more responsive.
    • Improved the acceleration/deceleration logic.
    • Improved logic to help with paws "sticking" to the ground rather than sliding.

Ground movement has been a sticking point for awhile, and we're happy it's feeling better! (Even if only to prevent testers from going insane from slow turning (@_@))

  • Added in basic Venna logic and spawners again to help with playtesting.
  • Tested basic networking starting points -- currently it's failing tests (as expected), though with fewer breaking points than we anticipated (it's probably fine to have a bug that crashes the game any time a player leaves the server, right?)
  • Did most of the work for camera effects when diving, namely a small FOV change that enhances your feeling of speed. Note that you will be able to disable camera effects in the game for motion sickness.
  • Minor movement bugfixes.
    • Falling now should "stick" less to objects.
    • Falling-> Walking is a bit less temperamental (though it still needs some debugging).

Art & Audio

  • Started cleaning up the 2D concept of a Scoria skin to make it ready for 3D painting.
  • Did some concept work on future post-demo wyrms.
  • Made more progress on the loading screen event art. It's in the detailing phase and will soon begin colouring!
  • Finished up the audio for Iceclaw's Friendly call! We might still tweak the timing of it. Which real-world animal do you think inspired the call and animation?

https://www.youtube.com/shorts/BP9BZjc5rKo

Thanks for reading! The next newsletter will be on August 7.

u/TheLastSanctum — 26 days ago