
Shit that a lot of people don't realize about powerscaling/ Shit I found annoying in powerscaling
- Most people don't know how absurdly fast light is. I have seen people saying that Deku since he is MHS in base, so with Geashift and Fa Jin, he should be relativistic. My guy, even if Deku is Mach 80 (he isn't even half as fast as Mach 80 even with multipliers, but let's assume he is for ease of calculation) Fa Jin and Gearshift would need to be over 8,000x multiplier to be baseline relativistic. Tiers aren't linear folks.
Also, powerscalers like to give out FTL feats more willingly than people giving out candy on Halloween. Did your character dodge a glowing attack? Congratulations, they are now FTL! Though thankfully more people are starting to realize this nowadays. I think it was even worse earlier.
- Tiers aren't linear: There is a much larger gap between Island level and Mountain level than Mountain level and the preceding tier, i.e City level, in terms of their size and the approximate energy required to destroy them. That is not always the case, since it can be argued there is a larger gap between City Block level and Town level than between Town and City level. However, generally speaking, tiers are exponential. Actually, the gaps between succeeding tiers are fairly even on an exponential scale (usually around 5-6x higher than the preceding tier), but even the exponential graph increases exponentially once we get past Planetary.
3. Most people who do calcs don't know shit about physics. They just use a couple of formulas from VS Battle Wiki in order to inflate their character. I once had a debate with a Deku wanker who treared the cloud Deku burst in the final battle as inclusive of the entire mass of air in the general area, and also assumed that Deku physically moved the air mass as one would move an object (instead of assuming that the cloud was dispersed due to the creation of a high pressure area). This is not just limited to MHA scalers, a lot of scalers cherrypick the method of performing the calcs which would make their characters look the best, in spite of it not being realistic (and on pointing it out, they would just claim it is fiction and sweep their incorrect calcs under the rug).
4. STOP Dimensional scaling. I don't know anything about dimensional scaling, but I bet nobody who dabbles in that shit doesn't either. It is just a load of bs.
Edit: Sorry, I was talking about characters that are wanked by their fans by shit like "They broke out of a seperaye dimension using a loophole so they are obviously 4D!" I wasn't talking about actual multiversal characters. I should have worded it better, that's on me.
5. You can't chainscale characters by using their feats against a hax character. Let's say that I have a hax which allows me to create a seperate dimension. If a person punches me and I get hurt, it doesn't mean that said person is universal, since my durability doesn't necessarily scale to my hax.
Also, defeating characters who *technically* scale to a certain tier doesn't automatically make one scale to that tier. As in the above example, character who defeated me is not necessary universal, even though I am technically universal. Regigigas also technically scales to continental, but defeating him doesn’t mean you can destroy a continent.
Kinda related, but the definition of scaling to a certain tier is extremely loose, so much so that if someone's attack causes Shockwave throughout the planet, it is enough to scale them to at least multi continental (and often planetary). You know what else made shockwaves across the planet? The Tsar Bomb, and multiple times too at that. Didn't know humanity had developed multi planetary weapons back in the 1960s.
I might have left out a couple, and while my list might not entirely be accurate, it is pretty spot on for the most part imo. If you have done such stuff in the past, then please stop doing ts.