Examples of good practice in digital based classrooms?
Hi everyone,
I'm wondering if any of you can share what good practice or strategies you have seen being used effectively in digital classrooms, I.E. classrooms with computers in as a majority, so I am thinking Graphic Design, Comp Sci, 3d design maybe, things like that.
Especially around behaviour management, but I am also interested in best practices around breaking up the lesson and acknowledging "yes, this is a computer room." "No, we're not gaming."