u/Tough_Channel6280

▲ 5 r/erlc

Never knew the beanbag didn't break windows

Weird, I thought it would cuz it can in real life according to google gemini(especially at that range):

"They travel at roughly 300 feet per second and carry enough blunt force and kinetic energy to break standard residential and commercial glass windows"

u/Tough_Channel6280 — 19 hours ago
▲ 4 r/erlc

Why would he do that?

Why would you shoot a car with 4 cops? What did he think would happen, bro...

u/Tough_Channel6280 — 5 days ago
▲ 18 r/erlc

Fortnite full box typa shi

Literally arrested a person in front of them. And I got full boxed. They never do ts with real criminals bro istg.

u/Tough_Channel6280 — 8 days ago
▲ 8 r/erlc

The atoms aligned

I can't believe the beanbag actually made 2 connections to an avatar abuser.

u/Tough_Channel6280 — 16 days ago
▲ 10 r/erlc

These cowards

Can't handle the fact that they are outmatched. Got their finger always on the leave button lmao.

u/Tough_Channel6280 — 19 days ago
▲ 33 r/erlc

These drowners really think they are safe.

Bro was also toxing saying "hahaha" after drowing himself. Can someone please translate what he said at the end, ion know spanish 😅.

u/Tough_Channel6280 — 23 days ago
▲ 28 r/erlc

The audacity to emote on me in a 4v1

I did NOT know they were all teaming on call.

u/Tough_Channel6280 — 25 days ago
▲ 31 r/erlc

Beanbag Accuracy Part 3 or sum

You can't blame it on desync this time, because the taser was instantaneous, well, the second time, after it bugged. And yes, I know you can get better accuracy in 3rd person, but I'm just sharing this for people who think the beanbag is OP.

u/Tough_Channel6280 — 26 days ago
▲ 27 r/erlc

These fences are so annoying

It didn't even work on the first clip for a couple of seconds.

I don't get the point of them. If it is to prevent spawn killing, why can they just run it over with a car and get in??? And the hill, which is a good vantage point, is still there. If anything, it prevents us from reaching the hill and arresting the spawn campers quicker, as we need to do a 3-point turn to get out of this mess in some cases.

u/Tough_Channel6280 — 27 days ago
▲ 26 r/erlc

Im confused

What is even going on? There are so many things wrong here. How did I get into this bug wormhole?

  1. The beanbag shotgun does 0dmg(normally does 1)
  2. Clearly I can't arrest anyone
  3. The sniper did a 80dmg on the head. Unless I hit the torso somehow?
  4. If I remember correctly, if you kill someone you can pick up their cash regardless of being a cop or not. And I couldn't.
u/Tough_Channel6280 — 1 month ago
▲ 12 r/erlc

HOW DID THAT PIT NOT WORK????

I checked how long it was between the pop-up and the time of contact, and it was less than 1 minute and 30 seconds. And the worst part is the sheriff was following him the entire time after I swapped teams. I hate this pit system. It is just stupid.

u/Tough_Channel6280 — 1 month ago
▲ 11 r/erlc

I thought he was schizo

I genuinely thought he was shooting at the lamppost, hence my screenshot.

Also, why do the cables have hitboxes 💔🥀

u/Tough_Channel6280 — 1 month ago
▲ 7 r/erlc

Arrested & killed while exploiting, teaming and aimbotting

A new low I would say. Also dat ragdoll in the end was kinda funny.

u/Tough_Channel6280 — 1 month ago
▲ 21 r/erlc

Lmao got raged so bad he called me the n-word

Ion know why the audio for the first couple secs of the clip aint working on my left ear.

u/Tough_Channel6280 — 1 month ago
▲ 8 r/erlc

Thoughts on the "new" Server Authority feature

I've just learned about "Server Authority". For those who are unaware, it is a new feature. It actually builds upon the old "FilteringEnabled" system that Roblox released in 2018. The new improvement is that movement is also now controlled with this.

TLDR: In theory, it should prevent fly hackers and other movement-related exploiters.

On the technical side(if the toggle is enabled):

  • The client(phone, pc...) now has to send requests that contain the players' movements to the server.
  • The server will then "validate" these movements and check if the movements put the player in a "legal" position.
  • The client automatically "predicts" your movement while the server does its check to ensure smoothness.
  • If the server detects an illegal movement, a rollback will be triggered, and it will snap the client back to the last legal position on the exploiter's screen. Whereas there will be no movement for other players.

This is a huge leap for Roblox in terms of hackers. Do you think ERLC will implement this? What are your overall thoughts? Here are 2 points from me:

Yes: It is very easy & effective to prevent hacking and serves as a replacement for ERLC's current complex anti-cheat, which is kind of trash.

No: The game is too laggy already, and this will make it even more unoptimized. And since ERLC bases itself on vehicles, they need to rewrite the movement physics using new APIs to support this rollback, which is quite complex, I would assume.

reddit.com
u/Tough_Channel6280 — 1 month ago