
Ideas for Angel Player Race 5e
I'm reworking an old Angel player race I made a while back for my setting to make their subrace traits something other than innate spellcasting. The three subraces are Powers, warriors of god sent to fight demons, Virtues, who command the elements (as in weather and other natural phenomena, not fireballs), and Guardians, sent to protect or aid people, places, and things. Here's the traits each share in common:
Every race in my setting is hombrewed, and they tend to be a tad stronger than those in official 5e books. I like their traits to have strong synergies with other character options, but obviously nothing game-breaking.
I'd appreciate some ideas!