u/True_Response5511

another clarification…

some of you seem to have misunderstood what i said a while ago

i do not care if you make ut inspired games or juggernaut games or whatever

the thing i said was “do not use my assets or mention unknown threat“ because at the end of the day the assets are my property and i do not want others profiting off of them

the only thing i said about not making these kinds of games was about the fact that roblox moderates them a lot more due to the fact they’re getting lawsuits over them

for example, the tumbler ridge shooter had bdgs favourited, which authorities began to investigate

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u/True_Response5511 — 5 days ago

ut:otr stuff

https://preview.redd.it/29g61nc0ruih1.png?width=350&format=png&auto=webp&s=17e2de50b05415362bc65575e49b0a318f5fe15c

sneak peek of new melee stuff and health system

currently, your six body parts each have their own health values and can have the following effects applied to them:
- cut (any amount, causes bleeding, pain, and small damage on top of bleeding)
- bruise (any amount, lowers part max health by a small amount)
- lodged bullets (any amount, causes pain, slight damage to body part)
- fracture (makes part less efficient (fractured leg causes you to be slower, both legs fractured cause you to not be able to run, fractured arm(s) make it so that melees hit for less damage, take longer to swing, and guns are operated slower and have higher recoil) or fully disables it (head fractures result in a concussion))

melees will have things like blocking, pushing, grappling (grabbing people and shoving them, or choking them out if you're using a suitable weapon), etc...

unlike in normal unknown threat, being in the "injured" state (and not having broken legs) will let you crawl around

u/True_Response5511 — 8 days ago

random question about ut:otr

should I include a "weapon handling" skill for every player that determines:
how fast they handle a gun (reloading, chambering, etc) and how they handle it (different animations determined by the shooter's skill)

i think its cool.

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u/True_Response5511 — 20 days ago

a final decision on UT:OTR

I have decided that the game will be an open world TDM shooter like Neighbourhood War.

The factions/teams that you'll be able to play as are:
- Union supporters
- Lechian Republic supporters
(both of these will get the same customization and will be played similarly)

- SVMP
(get bonuses for ARRESTING players (NOT KILLING THEM!))

there won't be any clear objectives, "rounds" will be about twenty minutes, and there'll be shops, NPCs, and maybe even quests of sorts to complete around the map? I might make it so that every few minutes there's a hidden collectible that has to be found that gives a certain team points or smth, idk.

basically, team with the most points at the end wins and gets money that can be used for character customization, and buying weapons (you start with a low level weapon, like a melee or pistol, im still deciding...)

lmk what you all think

(for context, the Lechian Republic is the country that was formed after the Union dissolved and turned into the Federation, and it's where Saint Varna is)

OH AND ANOTHER THING

do you care if map borders are visible
i have this weird thing where I personally hate seeing maps cut off into void but idk what you all think

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u/True_Response5511 — 20 days ago

a clarification

as if it wasn’t clear enough

unknown threat is not coming back in the same state it was
i have several reasons, but a large one is the fact that roblox’s ai seems to flag games of that genre incredibly often now (a game based off of ut got the owner terminated before it even came out)

don’t really want to bother with that anymore, and I’ve gotten bored of developing unknown threat at this point

and, off the rails will be an open world pvp game, something like neighbourhood war with teams maybe? maybe free for all, I haven’t decided yet

new server coming soon, most likely going to be read only or it’s going to be a server you need to apply to

cya everyone, stay safe
and to the developers that were inspired to make games by ut, good luck (unless you’re using my shit to scam people and gather donations like one bloke <3)

u/True_Response5511 — 23 days ago

qna about unknown threat off the rails

hi ask me things about the game and i'll give an answer

the game is either going to be an open world
- tdm/ffa game where you spawn with guns and stuff
- like casim but probably more realistic idk

would like to know what you'd all prefer, along with any questions you may have
bye

also, read only (or apply with a form to gain chat perms) discord server for my projects coming soon maybe

reddit.com
u/True_Response5511 — 25 days ago

What's next for Unknown Threat?

hello zop here again...

after thinking for a while, I've decided to turn unknown threat into what is essentially going to be a open world pvp game, something similar to casim

I'll post regular updates on this subreddit, and you can provide suggestions on this post

reddit.com
u/True_Response5511 — 1 month ago

wow

woohoo got my acc back

gonna finish that real time strategy game I was working on

no, unknown threat is not coming back, I am most likely working on other projects (some may be in the same universe as ut)

I might make a new general community server to manage all of these

u/True_Response5511 — 1 month ago

notice against "recreations" of the game

https://preview.redd.it/wmgakr7hzhdh1.png?width=1320&format=png&auto=webp&s=5cc3d7a49aa5853324a6580df0efb3767dad4a88

hi
noticed that there's groups "recreating" the game

be aware that these are most likely scams, as the developers of these are using a saveinstanced version of the game (aka, nothing is in there that actually works)

one of these includes a project named "code black", which is most likely using unknown threat as an excuse to rake in donations from people and not actually make the game!!

bye, love you guys

https://preview.redd.it/ec8mvpw81idh1.png?width=1320&format=png&auto=webp&s=f6ee5362e527052811b08f93595ed6cb66f91cd5

reddit.com
u/True_Response5511 — 1 month ago