Cinematic Progress Ranks and Momentum
As I understand them, ranks can be understood as a measure of the narrative weight and focus of an endeavour in the protagonist story. They can be seen as the actual time they take in the narration. Hereunder I use TV series to get an understanding of the relative importances and durations of progress ranks. The durations are indicative and can be shifted up or down for your game pacing.
Quests/Vows and Explorations
Troublesome : an act
Dangerous : an episode
Formidable : a double episode or a feature film
Extreme : a season (or an arc)
Epic : the whole series (or an handfull of seasons)
Combat
Troublesome : a beat, just getting rid fast of an ennemy or a couple of
Dangerous : a scene
Formidable : a long scene, couple of scenes or sequence. Here the point is to have a shift in the combat, be it a stage or location shift, means, reinforcements, objectives, anything that can redistribute the cards
Extreme : an act
Epic : a whole episode or feature film
In extreme and epic, the way your character experience combat is not continuous as in the other ranks. You play alternatively the combat and inside the breaks and breathing space of the combat. You alternate between combat moves and regular moves to win the battle at the end.
Connections
The rank of a connection shows how frequently they would come back in an arc, a season or the whole series.
A note on villains : you can have epic (or lesser) bonds with recurring villains whose relationship with your character will evolve during play until the end of your character adventuring life. One can think of Q in Star Trek or Murdoc in MacGyver.
Montages
A few moves can be seen as montages :
Battle
Explore a waypoint
Gather information
Set a course
Sojourn (and all the other recover moves)
Momentum
A momentum point can reflect how much the protagonist is ahead of the menace in terms of time (or beats).
1 momentum point can be 1/10th of a second to a second in combat ; or a minute, an hour, a day, a week or a month depending of the rank of the vow.