Tyler's Automod Strategy Guide Part 4 - Barriers To Entry & Summary
A quick recap for anyone who made it this far:
- In part one we focused on automods abilities to check sub users
- In part two we discussed some of the common ways we check the actual content in posts & comments
- In part three we described the most common actions that automod rules can take for us
We have used simple examples so far to explain what things do but now we will look at how these 3 things (user checks, content checks, actions) can and should work together.
The overarching question has not changed – what are the common themes with users or content in your community that automod can help your team to deal with?
Barriers to Entry
We have already talked about how to check users in broad terms, but now we explore how we might want to set up our automod so that a user might be able to interact with some content, but not all. The combinations are almost endless, but here are some examples of the kind of things you can do:
- Only users with positive sub karma can comment on posts with certain flairs
- Users with accounts less than one week old cannot make top-level replies on posts
- Users with negative karma who make posts have them filtered to the mod queue for review before going live
- Restrict uses posts or comments based on their user flair, or user flair class
- Allow or disallow specific website links based only for approved users
A quick note on automations (which are separate to automod) – while they don’t have the same level of useability as automod, they can still be extremely useful. Anything that can prevent a violation from being posted to start with is ALWAYS preferable to having something posted that gets removed. I highly recommend using automations to complement a good automod setup wherever possible. See HERE for more info on them.
Whitelists/Blacklists For Specific Users
Outside of using our many user checks sometimes we might need to target specific users using automod. This can be extremely handy. Think of it like the above barriers to entry, but instead of targeting users based on their account status we simply target users by their individual usernames.
As to why we would do this, there are a few great reasons to take this approach:
- If an automod rule is too broad and causes too many ‘false positives’ where mods end up reversing a lot of automoderator actions, then we are creating work not reducing it. Sometimes it is easier to target specific users.
- Some users might be great contributors generally, but terrible on specific topics or actions. So we might want to prevent a user/s from engaging on specific topics, or user flairs etc
Maybe on a news or regional subreddit you have users that contribute well to the community overall but tend to break a lot of sub rules on political posts. You may wish to have automod remove their content on political posts, but otherwise not restrict them.
On a gaming sub you may have in-game item trading as a sub post type. It is possible that specific users who prove incapable or unwilling to follow trading etiquette may need to be ‘blacklisted’ from engaging on trading submissions, but free to engage otherwise.
A word of warning on user blacklists though – they can be a tool prone to misuse. As mods we already get to determine the participation levels of users in our communities but using automod to silently censor or ‘shadowban’ specific users can heavily influence a communities experience.
Bonus Topic - Temporary Events
On the .01% chance that anyone got this far into reading an automod guide with no code, I will highlight one lesser known feature of automod – related to temporary events.
Temporary events are their own thing (see HERE if you are curious). Automod can also check whether your sub is in a ‘temporary event’ or not, and action accordingly. This opens up some interesting options for subs to effectively have automod rules that will only apply at specific times.
Imagine having ‘free for all Friday’ where the automod is less restrictive for 24 hours, or having certain post flairs only useable at certain times (lol). Basically we have the ability to have ‘time sensitive’ automod rules.
Closing Thoughts
It is my hope that in documenting my thoughts in these posts there will be a few redditors out there who are inspired to make some changes after reading this. I believe that a really well tuned automod can make life easier for mods - so that mod teams can spend more time building communities & less time administrating them. We don’t always have the best tools so it’s best to optimize the tools that we do have.
- Tyler_Durdan_