How to do loot
Hi there,
Im a GM in a Old World campaign .
And WE Had the second Battle .
And i was thinking about a good way to handle loot.
Without the Charakters to get to rich.
Because of the Abstract way Money in the oldworld works.
So in the First Battle with some hired swords in the City i Said you can try to loot but you hear the Alarm Bells of the City Watcher heading your Location an the group decided to run to safety and only got the clue the Leader hat on him.
So now i ask myself next time when they have time they will start ripping every Inch of Armour and Blade of the corpse to sell the stuff and i think this would Brake the Economy of the Game .
I'm thinking about saying the guy you killed was Silver Status. You loot 1 silver and so on, just to simplify the process.
So maybe you have some good table rules for me to brainstorm or steal for my Table .