u/Wealthcrusade

Ability to scrap leaders

I love the addition of leaders and it’s really fun to see how they can attack and different combos of their abilities making a huge impact. Overall, I think it’s a great addition.

I do think it’s a bit wacky with the lottery system of what you get and the scarcity around keycards. It creates a real grind that results in a very limited opportunity to get a leader you want. This combined with the fact of needing 6 of your favorite leader to max them, is honestly demoralizing. I’ve accepted I’ll never max out the leaders I use, especially the elite ones.

I think they should mimic the gadget set up of being able to scrap leaders you don’t want for keycards. Please don’t add another currency for the love of god. Just make it whatever ratio makes sense like scraping a leader gives you certain percentage of the keycards that would be needed to get that level of leader or even a flat rate like 10-20 keycards per scrapped leader.

I would scrap so many leaders in hopes of maxing the leaders I actually use. Nothing is more frustrating than seeing the bot finally light up blue or yellow and it be a leader you have absolutely zero interest in using.

Just an idea, but they are already doing it with gadgets so would be pretty straightforward and have a level of strategy around if people really want to give up a leader to try for another.

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u/Wealthcrusade — 2 days ago

Need a new community event

Feels like SC is completely nuking the idea of the community event by leaving up the corpse of the pc download challenge. It’s run its course and needs to be something more exciting for the broader player base.

The first leader one was fun. This is literally dead and they are just leaving it there like the achievements they made when the game was created and never added to.

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u/Wealthcrusade — 8 days ago

Garrison location and troop strategy

I’ve been moving mine around my base to see what works best and was curious what other players have found on their end. I have also played around with troops in it and currently like the full riflemen swarm approach.

Middle front area of my base is nice for instant impact, but the garrison ends up dying faster especially with lasers, etc. I currently have it toward the back corner of my base and it works well overall. The range of attack is a bit wacky because it seems like the riflemen will run to the front area of the base to defend, but that seems to be out of the 10 square range so I don’t really understand how the range works for it. It’s nice having it live longer to constantly fire off riflemen, but not sure if they will always attack early enough to slow down the raiding troops.

What have you all found that works best with its location and troop allocation strategy, specifically with maxed bases and attackers?

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u/Wealthcrusade — 1 month ago