u/Witty_Kaleidoscope31

Heavy splatling appreciation post

I recently tried the heavy after the buffs it got for the first time. And I only ever played the splashdown nautilus before this, so I have had very little experience with splatlings. And yet I have been winning and making a difference reliably in almost all my matches ever since.

First up, the paint buff is crazy. You can solo cap a zone in seconds even with enemy teams actively painting. You can be a reliable backline and keep the map painted in rainmaker and clans and make tower pushes difficult too .

Secondly, this thing is a killing machine. With a deceptively long range. Only tristringer, hydra and chargers can trouble you. An easy counter to that is to just not engage with them and keep painting and advancing the line for your team. The best part is the partial charge also kills really quickly and has longer range than most shooters. So even if you're out of charge and some shooter is rushing you, charging for a fraction (similar to stamper charging time or even splat roller flick duration) is enough to mow then down.

And lastly, wave breaker is an underrated special and it just works with heavy as you can combo damage with it but mostly to help reveal rollers lurking around. A marked roller becomes a helpless sitting duck in front of your heavy and I love it .

Right now, heavy takes my vote as the best splatling in the game by a mile.

Which splatlings do you prefer and why?

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u/Witty_Kaleidoscope31 — 13 days ago