u/Zuber83

▲ 12 r/gurps

Repeat resistance rolls against spells?

Looking to run a setting with Magic in it for the first time, and wanted some input on some of the rules. Some spells (like Tickle for instance) seem to have crazy strong effects if used in combat, given that it's a full minute incapacitate if they fail the check. Has anyone run a D&D-style system where effects like that allow you to repeat the resistance roll on your turn? If so, were there any specific spells you thought were made better or worse by it? It feels like a spell like that would be basically a free kill, either used by the players or against them.

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u/Zuber83 — 8 days ago