Image 1 — illumination is the key for good liminal space, so i'm practicing a lot lately.
Image 2 — illumination is the key for good liminal space, so i'm practicing a lot lately.
Image 3 — illumination is the key for good liminal space, so i'm practicing a lot lately.
Image 4 — illumination is the key for good liminal space, so i'm practicing a lot lately.

illumination is the key for good liminal space, so i'm practicing a lot lately.

Greetings! taking this post as an opportunity to say Thank You so much for the last post i made here last week, the reception was incredible (at least for me) and i can't wait to show you all my forever world one post at time but before that, i want to know some feedback about the way i post my content here.

I usually post in one perspective screenshot but with several ways of how it looks with different shaders, i don't do it in a specific order but i put the first one as the coolest of all of them and that made me wonder, Would you like to know what shader is doing the job in the differents images? if yes, where do you want to reach that information? a little tag in the corner of the image, body text of the post or down bellow in the comment section? this is very important to take in consideration since Liminal Space requires some time to watch and find the meaning or feeling behind it.

If you have any idea in mind that you want to say, please let us know in the comment section and the most positive voted will it be taken in consideration.

u/_Rydnar_ — 8 days ago

Echoes of the Stairs I

One of my favorite part of Liminal Spaces are the ones with stairs on it, so i will post a series of images across the time from my forever world and of course, if the reception is good then you'll will know how liminal is my world.

u/_Rydnar_ — 15 days ago

Pov: You are relaxing and chill after a hardcore run in the Nether.

One of many safe places i have in my survival forever world.

u/_Rydnar_ — 29 days ago

Windy Garden.

I've been building with the new sets of concrete: The stairs and slabs. All i can say... there is a gigantic potential for liminal builds.

u/_Rydnar_ — 2 months ago
▲ 447 r/Minecraft

Loving the new concrete sets.

I've been playing the last snapshot, i'm having fun just building things with stairs, slabs and some ideas on mind, then i was wondering... Do we really need new stuff to have fun? i mean, i enjoyed some new additions and others not that much if i have to say, but nothing better than varieties of what already exist in the game, exactly what happened with Concrete blocks, a very solid set but now with stairs and slabs, a simple thing that it has raised its value for builders, where the concept of build is without doubt the core of this awesome game.

u/_Rydnar_ — 2 months ago
▲ 118 r/Minecraft

Sulfur Caves had a lot of changes and rework lately, so it shouldn't be a surprise if the next last snapshot they bring us some interesting idea, for example Sulfur Caves will be more big in Arid-warm biomes and it's presence will be very noticeable in the surface with large pools and more nature related blocks.

u/_Rydnar_ — 5 months ago

I built a funtional cannon capable to shoot three sulfur cube with the explosive archetype, it has an effective distance of 200-300 blocks but can reach up to 500+ blocks, even more but the randomness can't allow me to know it's true performance.

u/_Rydnar_ — 6 months ago