▲ 181 r/NTELeaks

1.5: Elyms is cosmos, Exe is chaos - Seele

No confirmation on order as of yet.

u/anon-npc — 15 days ago

Inanna is gone...

Last I recall Inanna was in the top 3? I guess reaching #1 may actually be possible if a series of "unfortunate" events were to happen.

Actually that could make the story based as fuck if throughout it the wealthiest people/organizations somehow lost all their wealth, got merked, or dissolved due to corruption.

u/anon-npc — 1 month ago

A big warm welcome to all the new players coming from Fortnite!

Welcome to Arknights Endfield! I'm sure that this collab will be a HUGE success, doubling, if not tripling, the number of players within the next few weeks! With all the new players expected, I wanted to give a brief introduction as to what Endfield is all about.

Rest assured, Perlica is just as goofy and happy go lucky as she is in Fortnite. Factory building will also be second nature to you, as it is even simpler in this game than base building in Fortnite. As for combat, no strategy or team building is needed! The only thing you need is fast reflexes and input macros and you'll be a pro in no time! Just use solo Perlica and your godly fps skills and you'll dominate every endgame through sheer skill alone, even Echoes of War AKA the Spiral Abyss! We also have a fantastic extraction game mode that is a high-octane, rage-inducing experience that puts Tarkov to shame.

Some of you more astute newcomers may have noticed our newest character, Liino, the idol? She is the most broken dps you'll ever see, and I wouldn't be surprised if Endfield starts giving Uma Musume a run for their money soon enough. Endpop idols are all the rage now that the entire planet is at peace, and everyone is gettin jiggy wit it. Just be careful with Liinostans, they can be quite crazy!

Oh, and btw, we also have another game called Arknights. Sadly, it is the greatly inferior prequel. It's just outdated 2d chibi graphics, basic tower of defense gameplay, completely unoriginal and plain character designs, and a story and lore so shallow and basic, with no moral greyness and complete lack of stakes, that doesn't even compare at all to the PEAK quality of Endfield's. Basically, the exact opposite of Endfield. Endfield is everything that Arknights should have been.

Anyways, Endfield will be right at home for yall. There couldn't have been a more fitting collab. Please do post as many Perlica dancing gifs as you can, we need to see her at her finest!

u/anon-npc — 2 months ago

Zankou's invisibility has a pretty good use...

You can use her invisibility to steal anything without having to go through that theft minigame. I plan to clear out all the stores once I get her since a many of the items you can steal can be given as bond gifts. Much better passive than I originally thought!

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u/anon-npc — 2 months ago

CN thoughts on Zankou's performance so far?

I've watched some of Gateoo's stream of 1.3, and from his experience in beta server and live it seems like A0 Zankou is played most effectively as a scorchbot. Basically, she's kind of like a Jiuyuan where she greatly enhances scorch damage (where JY enhances blossom) just by existing, and you would only want to give her field time for her ultimate, and maybe skill? Otherwise, her basics just don't do enough damage to warrant using her over someone else like Lacrimosa. I'm assuming the devs made her onfield-potential weaker in order to balance the huge buff to scorch damage (200% increased damage due to 3 stacks that lasts infinitely).

This is kind of disappointing to me, but also not necessarily a bad thing. I wanted to onfield her like a main dps, but making her kit like this does seemingly give her more longevity? One other positive is that if you do intend to use her as a scorchbot, you don't need even need her signature and can just use Chiz's arc instead to focus on getting as much crit damage as possible (since scorch has a fixed 50% crit rate).

If you go for A1, you can unlock an awakening that gives instant break to an enemy after using her enhanced skill as well as boosting break damage by 300%, and you can play a very sweaty, quickswap-heavy team of Daff and Zankou, and should be able to kill most bosses in less than two breaks. I guess A3+ boosts Zankou's numbers enough that it becomes worth it to onfield her most of the time like a traditional mdps?

It's still early and maybe CN will discover other ways to play her, but this definitely was not what I was expecting. With such a complicated kit, I thought she was definitely going to be onfield most of the time, and would have a lot of tech, but apparently, so far, it's rather straightforward?

Does anyone have any more info about CN's thoughts so far on Zankou?

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u/anon-npc — 2 months ago

I'm going to be crucified for this, but...

I loved 1.0 so much. The wacky and trippy city puzzles like that room where you had to paint certain objects and other anamoly realms, the so-bad-yet-so-fun school puzzles, the horror hotel, and other city interactables were so refreshing and completely unlike your typical gachas. Everything was so weird (in a good way), unfamiliar, and unexpected, which is exactly what I was hoping for. I also just really liked the urban setting which was the reason why I even started playing this game.

But now, it seems like the game has really departed from the uniqueness of 1.0 and gone more towards the direction of your typical scenic landscapes and even medieval fantasy in 999 nights. It's not bad per say, but it's just becoming more like other gachas which I've grown tired of. If I wanted those kind of environments, I would just play Genshin/Wuwa.

Thankfully, we will be getting Pukaland in 1.4, so I'm really looking forward to that. Hopefully we get more puzzles and horror too.

u/anon-npc — 2 months ago

This is just sad...

Calcs from https://datafield.cc/teams

I'm shocked at how suddenly the dps has shot up in 1.4. Mifu came out in 1.3, and her best team was not too far above the existing ones, but now everything has completely changed and Arcane and Liino have significantly powercrept everything. The top dps Arcane team is 71% stronger than Laevatain's best team, which includes Camille, a character who came out last patch and was the one who was supposed to help Laevatain stay competitive.

It's honestly just sad to see this happening already and so drastically. I'm sure there will be some people who will defend this by saying things like, there's no endgame that requires that much dps, or, any team can be good depending on the shill, but ask yourself, why would HG do this if it didn't matter? Why not just make Arcane and Liino balanced? The answer is obvious, and pretending like it's no big deal is just burying your head in the sand.

u/anon-npc — 2 months ago

Am I the only one who thinks Bentham looks strange?

No matter how much I stare at it, I just can't get used to how she looks. Her hair is covering too much of her face, and it just looks really strange imo. Maybe it's just me, but she needs a haircut or something.

u/anon-npc — 2 months ago

Sakiri + Shinku = best cafe income?

Is anybody using a cafe setup with Sakiri and Shinku? I'm not sure but it seems like it could produce the highest income?

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u/anon-npc — 3 months ago

Hot take: Shinku's ultimate animations are too much

Having played Shinku for a while now in 999 nights and in the regular game, the flashiness of her animations have just become more annoying than fun.

I'm specifically referring just to her ultimate. Her other animations are fine. But the ultimate form is too over the top, style over substance that you see all the time in other gacha games. She's just hectically flying all around the screen vomiting particle effects everywhere while the enemies get tossed around like coughing babies.

The biggest problem though is how long the ult animation is at the start and end. Everytime you ult you have to sit through the same 7 second animation, whereas most other characters only take 3 seconds. Then at the end you have to sit through another 4 second animation when she does the kamehameha attack. And on top of this, she's a charge character meaning you want to spam this ult as many times as you can. If you ulted 3 times in a fight, that's already more than 30 seconds of animation cutscenes, just from her. It completely breaks the flow of combat. There's a reason Genshin gets called "slide-show impact" because you are just constantly rotating through ult animations every 20 seconds, and this is starting to become a problem with charge teams that I was hoping wouldn't happen in NTE. If there was an option to skip the animation cutscenes or at least have much shortened ones like HSR does, that would be a decent solution.

I get why people may like it. It's your typical exaggerated anime-style combat that is super flashy. The first time you see it, it's peak. But after hundreds of times it's just exhausting. And yes, I know this is an anime style game, but there are other characters who deliver much better animations that don't interrupt the flow of combat so much. For example, Daffodil. Her animations are fluid, not overflowing with particle effects, and quick and to the point. I was hoping they would go more in that direction than this.

I'm sorry to add onto the already huge pile of Shinku complaints. I still pulled her because I like her, but I definitely can't say I love about everything about her.

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u/anon-npc — 3 months ago

I don't get it

I don't understand why I had so much trouble with my Mifu, Rossi comp on stage 1 of cycle 1, but then breezed through stage 3 of cycle 2 beating it first try?

Stats:

M0R0 Mifu is almost maxed (only combo skill is lvl 9, everything else lvl 3 mastery), fully artificed, BP weapon no dupes, M0R0 Rossi, fully artificed, almost maxed with BP weapon no dupes.

Best time I could get on cycle 1 stage 1 was 3:10 seconds. I don't know why but the enemies either seemed to have higher resistance or were just extra tanky and I couldn't finish off them off fast enough. By the time I killed 3 of the 4 enemies, I only had about 20 or so seconds left for the last one. I also wasn't sure which buffs best to prioritize, but trying different combinations always led to about the same result.

Was this stage just not good for Mifu? Maybe it was because the buffs wouldn't help her as much since Arts Intensity is already saturated, her skill damage relies on crush and fixed percent worldsplitter not skill damage bonus, and basic attack damage doesn't really matter since her basics are slow and not her main damage? I don't know why, but she felt REALLY underpowered. Maybe it's a skill issue thing but I'm basically following Lin-0's rotation for this same comp of saving all crushes, ults, etc. for stagger window. I feel like it's more of a knowledge issue and that I'm missing something.

Then on stage 3 of cycle 2, I kill the executioner without even completing a single rotation, only needing one Mifu crush and world splitter and one Rossi ult during stun window. I was like, WTF, why wasn't it this easy before? The stage 1 enemies seemed to have more health/resistance than this guy.

The only thing the game says is "Enemies have better stats". It's so vague, like does that just mean they have more HP and deal more damage, or do they also have higher resistance? The only explanation that seems to make sense to me is that if enemies have higher than normal resistance, this comp will struggle since it doesn't have any res shred, but for normal resistance it performs very well?

u/anon-npc — 3 months ago

Is redemption still possible? *1.4 spoilers*

I've always wanted Nefarith to be playable one day, and seeing that she didn't die has given me some hope again. However, the fact that she "killed" Ardashir (we know he didn't die though), makes me feel like she's just too evil to be redeemed, and therefore they wouldn't make her playable.

On the other hand, she is severely weakened which could make it possible that she can be playable due to not being able to perhaps transform into a giant dragon like before, and would therefore have more standard abilities and attacks.

I still feel like she's most likely just too evil to be redeemed, but I don't think it's necessarily out of the question either. Did they really bring her back just to have her die off again at some point in the future? Is she just too evil to be playable?

u/anon-npc — 3 months ago
▲ 151 r/Endfield

Wuling stockbill deflation

It looks like going forward that using the latest gear material for gear crafting results in a 99% discount on the stockbill cost. This will make it much easier to max out gear for the entire team instead of just the main dps. Overall a good change that incentivizes building the latest material instead of the oldest one.

u/anon-npc — 3 months ago

Why is Global still a week behind?

I don't understand why we haven't synced up yet? The CN update already has all of the English voices available, and are they really still cooking up translations in that one week period? I highly doubt it, and they are most likely already finished and just focusing on the CN feedback of the new content during that week.

As it stands, we have so much avoidable drama and problems that naturally results from global being a week behind:

  1. Character performance doomposting and feedback

Global does not get to give any feedback on character performance during the initial stages, which is the most important time. We can give feedback a week later, but by that time the character's kit is basically set in stone. Is it really fair if only CN gets the opportunity to potentially impact the direction of a character's kit?

Since Global cannot try the character, many players naturally are interested and can only rely on CN's opinion. That can result in the Shinku performance drama where doomposting on CN naturally carried over to Global. On the one hand, you have the people who see these opinions and are understandably concerned and want better for her. And on the other, you have the people saying not to judge until you can try her yourself. Both arguments have some merit, and ideally we wouldn't be in this situation at all if our servers were synced up.

  1. Compensation doubt and controversy

Every time CN gets compensation for bug fixes, the question always comes up as to whether global will get it as well. If CN only gets it, it's a bad look of favoritism. If global gets it too, some CN players get mad thinking we didn't deserve it since we didn't "suffer" through the bugs. Again, sync up the servers, and this wouldn't be an issue anymore. And before anyone says that Global has always gotten the exact same compensation as CN, this isn't actually true. CN has gotten exclusive compensation, such as 5 limited pulls in the first week.

  1. Spoilers, Meta-crafting, and other surprises

Unless you purposefully avoid everything NTE-related on the internet, there's nothing new under the sun by the time Global gets to start playing the new update. If anything significant happened in the story, you could easily have seen it on X, reddit, youtube, etc.

For example, there were youtube videos and X posts, criticizing the 1.1 story for "plagiarizing" Wuwa's Fractsidus scene or whatever day one of the update in CN (as well as other videos showing rushed, poor cutscene animations/transitions). If you use youtube at all, now you have to block all the CC's trying to profit off this manufactured drama, or just not use youtube at all to avoid any kind of spoilers. Similar to X and so forth. This is unreasonable.

Global also doesn't get to actively participate in formulating the meta for a new character. Unless CN somehow overlooks some crucial tech or something, the meta has already been established by the time Global gets the new update. And similarly, the "public opinion" for whether that new character is meta or mid has also already been established by CN, and it's unlikely to change after Global gets to experience it. If Global was able to play the character at the same time, who knows if the discourse and end result may have been significantly different?

Finally we have the miscellaneous surprises and easter eggs. Remember the secret Day-Off arc quest? The whole point of that quest was to crowdsource the locations of the Eclipse anamoly since she would transport to random places that would be extremely difficult to find on your own. However, it was already figured out in CN before Global could play, and again, all the CC's made guides about it day one of Global release. There was no way Global could have participated in the same crowdsourcing experience because we already knew the answers.

Basically any major easter egg or hidden experience won't be a surprise to Global players unless you intentionally go out of your way to avoid the internet and not engage in the community whatsoever.

  1. It kills player hype

The Shinku "doomposting" has undoubtedly killed the hype for Shinku for a lot of players (myself included). I was originally going to pull for her, but after hearing all of the bad things about her kit and performance, unless she gets some significant buffs, all of my hype for her has completely died. Had we got her at the same time, I at least could have judged for myself, and perhaps I still would have come to the same conclusion, but at least I could have decided for myself while I was still hyped.

It also applies to the new game modes/events. A lot of people were hyped for Underground Circuit thinking it would be like Mario Kart, or the fighting event thinking it would be like Street Fighter. Before Global could even try them out, you already had tons of CN opinions and CC's talking about how mid or even bad the events were.

  1. It's a bad look of favoritism

The longer this goes on, the more it starts to look like Hotta only cares about the CN players. Is it really that difficult to close up a one week gap? Is it going to take years, or is it just never going to happen? You have other gacha games that realize how bad it is and make efforts to close a year+ gap to sync global and CN servers. Yet NTE can't even do it for one week? It just makes you wonder how unimportant we are to them. Maybe global's lower revenue is just a self-fulfilled prophecy? Look at Wuwa. Global carried the sales in the latest patch over CN. It's possible to get a significant amount of revenue from Global, but not if you're going to not prioritize it at all.

Conclusion:

Anyways, those are just my thoughts as to why the one week gap is so bad for Global, and why it should synced up ASAP. And for Hotta, I hope you realize it also affects your bottom line as well. I'm convinced Shinku sales in Global will be much lower than they would have been had we got her the same time as CN. A LOT of people are going to skip her due to the CN doomposting. And for good reason. I guess at the very least, the one silver lining in all this is that we are well informed/influenced before pulling for her, whether we want to be or not.

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u/anon-npc — 3 months ago

Additional angles of Shinku dragon skin

Apparently the bilibili stream had a recap at the end that showed some of the skins again. Unfortunately, I can't view it at max res so this is all I could get.

u/anon-npc — 4 months ago

OK, now you have my attention!

I was not at all interested in Shinku's original outfit and was honestly really disappointed because I liked her looks, just not the outfit. But man, this latest drip is insanely good. It's not just different clothes, her horns and hands are different, and it almost feels like an entirely different character. Like, this is what I would expect an archon/void hunter/sentinel resonator to look like. Also, ngl, they REALLY buffed her chest in the other skin.

I have a feeling this might be a Cartethyia/Fleurdelys thing where she starts out in her white shirt skin, then when ulting transforms to the other outfit. This would be nice because then both sides of people could get what they want, especially if they allow you to stay in her ult form indefinitely. I really hope so.

Otherwise, if this is just a tactic of making the base skin lackluster on purpose and putting in the actual effort in the paid skin/premium option, I'm going to be disappointed.

We'll just have to see. Either way though, I'm hyped.

u/anon-npc — 4 months ago