
I've been building Hyprune, a Hyprland desktop you can walk around in (early preview, now open source)
Hey all,
I've finally made Hyprune public. The idea started with a simple question: what if the computer itself were a place you could explore? Some background first. This started when I was playing around with and contributing to Hypr3D by Samine. If what you want is your windows in 3D inside Hyprland, it's a great plugin and you should go check it out. I'll keep sending Samine fixes and anything I think will help. I started my own project because I wanted to go in a direction that clearly isn't what Hypr3D is aiming for. I wanted complete worlds, plus the whole system around them: a compositor plugin, a Quickshell shell/HUD, an SDK and CLI, a versioned world format, and Nix/NixOS/Home Manager kits so it installs as a whole session. Your workspaces live somewhere in the world. Your terminal sits on a desk in one room, your monitoring kiosk in another, and you walk or warp between them. Humans are really good at spatial memory, and keeping a project in its own room helps me focus in a way a numbered workspace never has. The long-term goal is a world you can work in and also take a break in by exploring it, with adventures and missions coming later. Or you can build your own worlds that are actually more efficient to work in than a regular tiling layout. It's an early preview targeting Hyprland 0.56.2. There's a Minimal kit (one quiet room, light enough for iGPUs) and Lumen Reach, the first full world. Everything is MIT, and world content is CC-BY. I'd love feedback, bug reports, and especially anyone who wants to make a world.
More on site https://hyprune.com or github https://github.com/hyprune or jump in with nix; multiple kit options are available, see the site or github. nix profile install github:hyprune/hyprune#kit-minimal