u/bad-milk-robot

▲ 18 r/neogeo

I'm making a love letter to Money Idol Exchanger

I fell in love with Money Idol Exchanger about 20-ish years ago. When I started working on game dev a few years ago I began wondering what a re-imagined version of it would look like, so I started working on this, HardCount.

I've changed a few things, including a level system for the coins so it doesn't end at $500, an upgrade tree and boost mechanics. I've also focused on a single player version, but want to include arcade vs. mode as well.

This seems like the perfect community to mention this game, so if your interested at all, you can play the alpha on itch:

https://badmilkrobot.itch.io/hardcount

u/bad-milk-robot — 4 days ago

HardCount is live on Kickstarter! Inspired by Neo Geo's Money Idol Exchanger

https://preview.redd.it/efb2wejviejh1.png?width=630&format=png&auto=webp&s=64e0eee90794a51790c6f12244740a2e97bf3690

Hey all. I'm Doc. Spent over a decade as an artist for the Packet Hacking Village in DEF CON, and the last few years learning more about game dev using Godot.

HardCount is my first game. I had demos going during DEF CON, which was a blast! It's inspired by the Neo Geo game Money Idol Exchanger, a coin matching puzzle game I've been hooked on since I found it over a decade ago.

My spin on it is a single-player version with boss fights, roguelite upgrades, boosts, and a coin level system.

The core loop is done, so I'm currently at the content and polish stage. I'm using Kickstarter to fund the rest of development. You can play the alpha here: [badmilkrobot.itch.io/hardcount](https://badmilkrobot.itch.io/hardcount). If you like it, the Kickstarter is at [kickstarter.com/projects/badmilkrobot/hardcount](https://www.kickstarter.com/projects/badmilkrobot/hardcount).

Happy to answer any questions about development or the game!

reddit.com
u/bad-milk-robot — 6 days ago