Pinball FX players, as part of our 3 million players celebration, our special giveaway is here!🎉

Pinball FX players, as part of our 3 million players celebration, our special giveaway is here!🎉

Join our free-to-play Wild West Rampage Tournament and finish in the Top 100 to win EVERY available Williams table in the Pinball FX library, plus the upcoming Judge Dredd™ on Steam, Epic Games, Xbox, or PlayStation!

🏆Tournament ID: #Yeg64kksoi
📜Read the T&C: https://zenstudios.com/zen-studios-pinball-fx-wild-west-rampage-tournament-official-rules/

Good luck! ⭐️

u/balti_zen — 8 days ago

Pinball FX3 - Nintendo Switch - Important Update about In-Game Shop Purchases

Nintendo Switch Players,

As some of you know, purchasing tables from the Pinball FX3 in-game shop had been unavailable for some time.

We wanted to let you know that this issue has now been fixed. The developers made the necessary changes, and everything is working properly again. If you already have the game in your inventory, you should now be able to expand your table collection.

Thank you for your patience while we worked through this problem! 😊

reddit.com
u/balti_zen — 17 days ago

Scared Stiff and Elvira and the Party Monsters are coming to Pinball FX Midnight on October 22!

u/balti_zen — 27 days ago
▲ 161 r/2000ad+2 crossposts

Judge Dredd™ is coming this Fall!

u/Seresec — 2 months ago

Patch Notes - Pinball FX VR (1.9) - 07.09.

Hi Pinball Fans,

A new update has just arrived to Pinball FX VR, bringing 3 new tables, a brand-new VR Arcade level, new features, and bug fixes. As always, thank you to everyone who provided feedback.

New Tables Added

Goat Simulator Pinball
The Princess Bride Pinball
Pacific Rim Pinball

Starting today, we have adjusted the prices of Pinball FX VR Add-ons to support the further release of new content and ongoing game improvements. The adjustment does not affect the price of the base game. Add-ons are now categorized based on the number of tables and licenses included in each offer.
You can learn more here: Important Update - Pinball FX VR Price Adjustment

New Features and Improvements

  • The VR Arcade now has two levels, one dedicated entirely to Williams tables, and another packed with all the remaining table types.
    • An elevator has been added near the Campaign Globe.
    • Players can now teleport directly to the elevator from the Palm Menu minimap.
    • Campaign games can only be played on the level where the selected table is located. For example, Williams campaigns are only available on the Williams floor.
    • The Favorite Table slot is available on both levels and displays the same table in both locations, ensuring quick access to your favorite table at all times. Any table can still be placed there regardless of level.
    • If Comet™, Diner™, or Fire!™ were previously placed in Williams rooms, they will automatically move to their new default locations on the Williams floor after updating, as 3 new Williams table slots have been added. These tables can still be moved freely between Williams slots afterward
    • Due to the Williams room restructuring, selected wall and floor customizations for those rooms will reset to default settings. All other collectibles (statues, gadgets, posters, etc.) will remain unchanged.
  • Tooltips have been added to the Benefit selector when starting campaign games.
  • Numerical values are now displayed for all slider-based settings.

You can read our new FAQ about the VR Arcade here: https://zenstudios.com/news/pinball-fx-vr-vr-arcade-faq/ 

Due to table-specific fixes listed below, continuing an in-progress Classic, Arcade, or Pro game from version 1.8.1 won’t be possible due to save state incompatibility on the following tables with this patch:

Diner™
Comet™

This does not affect achievements, mastery, powerup leveling, or campaign progress.

Table Fixes

Diner™

  • Fixed the backbox clock so the Dine Time jackpot displays correctly again.

Fire!™

  • Lowered the score targets for the “It’s Spreadin!” distance challenge mission in Campaign mode.

Comet™

  • Fixed a rare issue that allowed extra balls to be unlocked in Pro mode.

Knight Rider Pinball

  • Hurry-up mode timers will now briefly pause when a main mode is started with a cross-ramp shot while the ball is held on the right habitrail

Medieval Madness™

  • Adjusted ramp material properties to help the ball climb both ramps more reliably, especially the right ramp.

The Party Zone™

  • Fixed a misplaced smoke effect under the table that appeared as a small white dot near the flippers through the playfield.
u/balti_zen — 3 months ago

Pinball FX VR - Important Information

Pinball FX VR Players,

We're coming in with a list of fixes on Thursday, so please finish your saved games on Diner™ and Comet™, as you won’t be able to continue them after the patch.

Thanks so much! 😊

reddit.com
u/balti_zen — 3 months ago

Hotfix - Pinball FX - June 12

Pinball Players,

We have released a hotfix for Pinball FX on Nintendo Switch to address bugs that appeared after the latest patch. This includes issues affecting the Star Trek: The Next Generation™ and the Williams™ Pinball Volume 10 tables. Thank you for reporting these issues!

Let’s see the fixes!

General Fixes

  • Fixed an issue where Global Illumination lighting could become stuck in a dimmed state on Williams tables.

Table Fixes

Star Trek: The Next Generation™

  • Fixed the issue that caused the table to lock up during the Borg multiball and Battle Simulation modes.

Diner™

  • Adjusted audio balancing to improve overall music and gameplay volume mix.
  • Adjusted drop target collision behavior to prevent unintended target hits from the rear side.
  • Added the missing table selection attract audio cue.
  • Adjusted the Diner cup behavior to improve spin consistency and scoring reliability.
  • Fixed a case where the ball could become stuck near the spinner area.
  • Fixed an issue where collecting the Dine Time Jackpot could interrupt the music and cause gameplay flow issues.

Fire™

  • Fixed an issue where the Enter Initials screen could incorrectly appear during active gameplay and prematurely end the run.
  • Adjusted the right lock kickout behavior to prevent unfair outlane drains after ejects.
  • Adjusted ramp return behavior to provide more consistent and fair ball feeds after successful shots.
  • Fixed a case where the multiball ramp mechanism could become desynchronized after repeated multiballs, preventing multiball progression until a ball search or tilt occurred.

Comet™

  • Fixed an issue where shots on the central ramp could occasionally fail to register correctly.
reddit.com
u/balti_zen — 4 months ago

Important Update - Pinball FX VR Price Adjustment

Dear Pinball Fans,

Starting July 9, we will be adjusting the prices of Pinball FX VR Add-ons to support the further release of new content and ongoing game improvements. This price adjustment won’t affect the prices of the base game. From July 9, we will categorize Add-ons, based on the number of tables certain offers contain.

The new price tiers starting from July 9 are:

Single Table (non Licensed Williams™ Pinball) Add-ons: 7.99$

  • A Charlie Brown Christmas™ Pinball

2-Table & Licensed Williams™ Pinball Add-ons: 14:99$

  • Williams™ Pinball: The Addams Family™
  • Williams™ Pinball: Twilight Zone
  • Williams™ Pinball: Star Trek™: The Next Generation
  • Williams™ Pinball: Scared Stiff
  • Williams™ Pinball: Elvira and the Party Monsters
  • Williams™ Pinball: Universal Monsters Pack
  • Tomb Raider Pinball

3-Table & Premium Williams™ Pinball Add-ons: 19.99$

  • Williams™ Pinball Volume 1
  • Williams™ Pinball Volume 2
  • Williams™ Pinball Volume 3
  • Williams™ Pinball Volume 9
  • Williams™ Pinball Volume 10
  • Williams™ Pinball: Indiana Jones™: The Pinball Adventure
  • Bethesda® Pinball
  • Universal Pinball: TV Classics
  • Godzilla vs. Kong Pinball Pack

(Prices may vary based on region and currency)

  • This change will not affect already purchased content
  • This change will not affect the price of the base game
  • Bundle prices will be adjusted according to the new Add-on prices

With this price adjustment, we are also planning a major upgrade to the in-game space, performance optimizations, and new content. We will share more information about these in the upcoming weeks.

We are aiming to provide a discount for the Add-ons where possible in the near future. We will let you know about them on our social sites and web.

We would like to thank you for your continuous support of Pinball FX VR!

The Zen Studios Team

reddit.com
u/balti_zen — 5 months ago

Pinball FX GO - Patch Notes - May 29

Mobile Pinballers,

We released a patch for Pinball FX GO on Android to address crash reports and reported bugs in our community.

The patch is coming to iOS at a later date.

Please Note: Due to the table-specific updates listed below, continuing an in-progress game of the following tables will no longer be possible due to save-state incompatibility with this patch:

Star Trek™: The Next Generation 
Tales of the Arabian Nights™
Dr. Dude and his Excellent Ray™

Let’s have a look:

General Fixes

  • Fixed occasional crashes on startup based on recent crash reports.

 

Tables Fixes

Star Trek™: The Next Generation 

  • Fixed multiple issues where the ball could get stuck during gameplay.

Tales of the Arabian Nights™

  • Fixed an issue where the right flipper would stop working during Wizard Mode due to the plunger area overlay.

Dr. Dude and his Excellent Ray™

  • Fixed an issue that caused the volume to be too loud.
reddit.com
u/balti_zen — 5 months ago

Hotfix - Pinball FX - May 27

Pinball Players,

We have released a hotfix for Pinball FX on Xbox Series X|S, PlayStation 5, and Epic Games to address bugs that appeared after the latest patch. This includes issues affecting the Star Trek: The Next Generation™ and the Williams™ Pinball Volume 10 tables. Thank you for reporting these issues!

Let’s see the fixes!

General Fixes

Xbox Series X|S, PS5, and Epic Games

  • Fixed an incorrect description shown for the Distance Challenge in the Williams™ Pinball Volume 10 Questline.
  • Fixed an issue where Grand Tournament trophies could be claimed multiple times from notifications, resulting in incorrect trophy counts.

PS5

  • Fixed the in-game trial download flow for the Williams™ Pinball Volume 10 pack in the European Store.

Table Fixes

Star Trek: The Next Generation™

Xbox Series X|S, PS5, and Epic Games

  • Fixed the issue that caused the table to lock up during the Borg multiball and Battle Simulation modes.

Diner™

Xbox Series X|S, PS5, and Epic Games

  • Adjusted audio balancing to improve overall music and gameplay volume mix.
  • Adjusted drop target collision behavior to prevent unintended target hits from the rear side.
  • Added the missing table selection attract audio cue.
  • Adjusted the Diner cup behavior to improve spin consistency and scoring reliability.
  • Fixed a case where the ball could become stuck near the spinner area.

Fire™

Xbox Series X|S, PS5, and Epic Games

  • Fixed an issue where the Enter Initials screen could incorrectly appear during active gameplay and prematurely end the run.
  • Adjusted the right lock kickout behavior to prevent unfair outlane drains after ejects.
  • Adjusted ramp return behavior to provide more consistent and fair ball feeds after successful shots.
  • Fixed a case where the multiball ramp mechanism could become desynchronized after repeated multiballs, preventing multiball progression until a ball search or tilt occurred.

Comet™

Xbox Series X|S, PS5, and Epic Games

  • Fixed an issue where shots on the central ramp could occasionally fail to register correctly.
reddit.com
u/balti_zen — 5 months ago

Hotfix - Pinball FX - Steam - May 22

Steam Players,

We released a hotfix (1.0.35) for Pinball FX on Steam to address bugs that appeared after the latest patch, including issues on the Star Trek: The Next Generation™ and the Williams™ Pinball Volume 10 tables. Thank you to everyone who reported these issues!

We plan to release a patch with multiple fixes for more platforms soon. Thank you for your patience!

Now, let’s check out the fixes!

Due to the table-specific updates listed below, continuing in-progress Classic, Arcade, or Pro games on the following tables will not be possible because of the save state incompatibility with this patch. 

Diner™
Fire!™
Comet™

General Fixes

  • Fixed an issue where Williams™ Pinball Volume 10 achievements unlocked in-game but did not correctly unlock on Steam.
  • Fixed an issue where Grand Tournament trophies could be claimed multiple times from notifications, resulting in incorrect trophy counts.
  • Fixed an incorrect description shown for the Distance Challenge in the Williams™ Pinball Volume 10 Questline.

Table Fixes

Star Trek: The Next Generation™

  • Fixed the issue that caused the table to lock up during the Borg multiball and Battle Simulation modes.

Diner™

  • Adjusted audio balancing to improve overall music and gameplay volume mix.
  • Adjusted drop target collision behavior to prevent unintended target hits from the rear side.
  • Added the missing table selection attract audio cue.
  • Adjusted the Diner cup behavior to improve spin consistency and scoring reliability.
  • Fixed a case where the ball could become stuck near the spinner area.

Fire™

  • Fixed an issue where the Enter Initials screen could incorrectly appear during active gameplay and prematurely end the run.
  • Adjusted the right lock kickout behavior to prevent unfair outlane drains after ejects.
  • Adjusted ramp return behavior to provide more consistent and fair ball feeds after successful shots.
  • Fixed a case where the multiball ramp mechanism could become desynchronized after repeated multiballs, preventing multiball progression until a ball search or tilt occurred.

Comet™

  • Fixed an issue where shots on the central ramp could occasionally fail to register correctly.
reddit.com
u/balti_zen — 5 months ago

Find your Duel Partners

Looking for Duel opponents? This post is dedicated to players looking for Duel partners.

Just leave your platform and username to connect with other players!

reddit.com
u/balti_zen — 5 months ago

Patch Notes - Pinball FX VR (1.8.1) - 05.20.

Hey VR Pinball Fans,

We released a patch for Pinball FX VR on Meta! Thank you all for your reports, they’ve helped us a lot.

Let’s check out the fixes!

Due to the table-specific updates listed below, continuing in-progress Classic, Arcade, or Pro games from version 1.8. on the following tables will not be possible because of the save state incompatibility with this patch. 

Comet™
Diner™
Fire!™

This does not affect the achievement, mastery and powerup leveling or the campaign progress of these tables.

General Fixes

  • Fixed the issue that caused the various inventories in the game to jump back to the first page after placing a collectible.
  • Fixed the issue that prevented players from grabbing and/or placing tables from inventories after the first time.
  • Fixed the issue that prevented players from pressing the launch buttons on cabinets.

Table Fixes

Star Trek™: The Next Generation

  • Fixed the issue that caused the table to lock up during the Borg multiball and Battle Simulation modes.

Comet™

  • Fixed the scoring switch at the end of the central ramp, so that it is always triggered by the ball.
  • Fixed the issue that caused the cabinet’s music to not play in the VR Arcade.

Diner™

  • Fixed the issue that caused spaces in the local leaderboard names to appear as the character “6” on the table’s dot matrix display.
  • Fixed the issue that caused the cabinet’s music to not play in the VR Arcade.
  • Fixed the issue that caused the ball to occasionally get stuck to the left of the spinner.
  • Fixed the left drop target in the middle target bank, so that it won’t register hits from its back.

 

Fire!™

  • Fixed the issue that caused the right lock kickout to occasionally send the ball to the right outlane.
  • Adjusted the left ramp so that the ball consistently returns to the right flipper.
  • Fixed the issue that caused the cabinet’s music to not play in the VR Arcade.
  • Fixed the issue that, in rare cases, prevented the ladder ramp from being raised and stopped it from locking the third ball for multiball without tilting the table.
reddit.com
u/balti_zen — 5 months ago

Important Information regarding Pinball FX3

Dear Pinball Fans,

As announced in Pinball Bites - Season 4 Episode 2 - Pinball FX3 and its DLCs are now hidden on the PlayStation Store and the Nintendo Switch eShop, meaning they are no longer discoverable for players. If you have the game in your inventory, these changes won’t affect you, as the game will remain in your library.

Players can still expand their table collection through the in-game shop on PlayStation Store. Unfortunately, this option is currently unavailable on Nintendo Switch due to a technical error. We are investigating the situation on the platform.

On Xbox and the Microsoft Store, the game and its DLCs have been removed, so acquiring these titles is no longer possible. If you have the game in your inventory, it remains in your library and is still playable.

We would like to highlight that none of these changes will impact the game’s functionality in any way, and online services will continue to operate in the future.

We understand that this news may be disappointing for players on these platforms, and we truly want to thank you for the support you’ve shown us over the years. We wish you many high scores on your favorite tables!

reddit.com
u/balti_zen — 5 months ago