u/booboothebabe

Has anyone leaned more into the corrupted nature aspect of Thundertree?

Hi everyone,

I'm running the starter set with six players, and it looks like my group is headed to Thundertree next session! A little background on the group is that one of the PCs is a human sorcerer, looking for the origins of her powers.

When I was reading through the module, I found the corrupted nature in Thundertree a little but more interesting than the rest. I'm thinking of doing some rewriting in my campaign so that a dragon, one of Venomfang's ancestor, died in Thundertree and that its blood corrupted the region, turning some of the villagers into "zombies". Venomfang would come back to "reclaim" the village as its lair. Regarding my sorcerer PC, maybe her herbalist mother used some plants from the region when she was pregnant and thus gave her daughter her draconic bloodline. Either way, her powers would be tied to the plants of the region. I also just kind of enjoy the idea of plant creatures roaming the village instead of zombies lol, and I think this set up may lead to some interesting interaction with Reidoth, as he's sent to "purify" the village sort of. Because i'm leaning so much into the nature aspect to it, I'm wondering if I should scrap the dragon cult altogether.

I got a lot of help on this sub regarding how to tie my PCs backstories into the module a couple of months ago, so now I'm wondering if anyone also leaning heavily into the corrupted nature of Thundertree in their run of the campaign, and how it worked out? Any ideas and comments would be appreciated :) Have a good one!

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u/booboothebabe — 11 days ago