▲ 46 r/raylib
My Raylib Blackhole for 2d game with resource limitations
While maybe not scientifically accurate, I'm pleased with my 2d game's resource-strapped depiction of a blackhole.
There are no sprites or animations in use here. It's all just shapes and colours in code. This is a recording of testing on a psp console.
u/c_whittles — 5 days ago