[Made with AI] Yes, another Medarot 9 patch: Spanish + English, and a tool so anyone can translate the game

As the title says: yes, another Medarot 9 patch :) The goal was a Spanish translation, plus English and any other language: a tool so anyone can translate the game comfortably, without programming. Point the patcher (Windows/macOS) at your own copy of Medarot 9 + the 1.3.0 update, pick a language, done. Names and terms live in one table: change them there and they change everywhere in the game.

Feature Omnija & Sotaeko roks70 This patch
Story Partial, human DeepL Retranslated from Japanese
Battle data, built-in texts Partly Japanese Partly Japanese Translated
Textures 125 125 Entire UI (413 ES / 347 EN)
1.3.0 update Included Not supported Built for it
Spanish No No Yes (with á é ñ ¿ ¡)

Bug fixes: cut-off battle messages, corrupted data tables, a tutorial script with broken structure, and scripts that undid the 1.3.0 update or stayed in Japanese with it.

The English is based on Omnija & Sotaeko's human translation (menus, battle, items); the story, previously DeepL, was retranslated from the Japanese with AI assistance.

I know AI projects get a lot of pushback. I guarantee this wasn't vibe-coded: it was built with spec-driven development by a game developer with 10+ years of experience. The code is open; issues and PRs are welcome, for the translation or the code. The goal is to collaborate.

https://github.com/caribbeansc/medarot9-i18n

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u/caribbeanfish — 6 days ago
▲ 75 r/Medabot+1 crossposts

[Medarot Card Robattle RB] I made an English and Spanish translation patch/tooling

Hey all!

The game came out back in June, Japan only, and being a card game it's basically wall to wall rules text. My Japanese isn't anywhere near good enough for that, lol, so instead of waiting to see if a localisation ever happens I put together a translation patch. English and Spanish, both done, including the artwork that has text painted into it.

Being upfront about how it was made: I had an LLM do the translating against a glossary of the proper terms (Robattle, Medaforce, Tinpet and so on), then played through the whole game to catch whatever came out broken. It's good enough to actually sit down and enjoy the game, but it isn't a real localisation, so go in expecting the odd clunky line. If you spot one it's a quick fix and everyone gets it.

It runs on emulator or on a modified Switch, works on both Kabuto and Kuwagata, and it patches your own dump. It's also set up so anyone can add their own language without touching code, if someone fancies doing French or Portuguese.

Repo link: https://github.com/caribbeansc/medarot-rb-i18n

Thanks! Hope someone else finally gets to play this thing.

u/caribbeanfish — 2 months ago

Dusklight (Twilight Princess reimplementation) now runs in the browser

I made a web port of Dusklight, the Twilight Princess reverse-engineered reimplementation, compiled to WebAssembly, rendering with WebGPU.

Play it at https://dusklight.pages.dev no install needed. You provide a dump of your own copy (GC USA/EUR), saves persist in the browser, and there's touch controls for mobile.

Needs a WebGPU browser (Chrome/Edge work best). All the real work is by the TwilitRealm team, I just added the web target.

Happy to answer questions about the port!

u/caribbeanfish — 4 months ago

Cual es la operadora movil con mejor cobertura en Madrid?

Actualmente tengo Digi, anteriormente tenia Vodafone y ambas a pesar de tener 5G en casi todas partes. El internet me funciona pesimo casi todo el tiempo en lugares tan inesperados como el gym de la esquina a pesar de tener 5G en esos momentos.

Realmente se siente una mejoria notable con Movistar respecto a Digi? Lo uso para trabajar y responder mensajes cuando estoy fuera de casa y en ocaciones entrar a meetings por lo cual me tiene desesperado.

PD: Tengo un Pixel 9 Pro comprado en la Google Store Española

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u/caribbeanfish — 4 months ago