u/cavalier-oblique

70 hours in, some questions for the devs

the game is fantastic so far, really loving the feel of progression from the earworm to mechs that fuck the whole block. as the title outlines i have some questions i want answered. i apologize if these were asked and answered elsewhere, i am not in the discord.

  1. to what extent will we be able to mess with our character? will we be able to give ourselves implants like the ones cavalier has, or are we just stuck to armor and weapon choice?

  2. will there be expanded base customization? this already exists a little bit with the extra gantry pads, but what about beyond that?

  3. we're already spoiled for weapons, but will we see more in future? or is the full arsenal already in the game?

  4. will we see the really giant vehicles from brigador returning? specifically thinking of the treehouse and citadel.

  5. less of a question and more of a suggestion but could we get loadout presets? also, could we get a "randomize loadout" button? otherwise there are a bunch of weapons in the game that will more or less go permanently unused by the player (chobfob, hilfmir, southy, oxhorn IV, aforementioned earworm) due to an abundance of other, much much more effective weaponry.

reddit.com
u/cavalier-oblique — 6 days ago

do different factions fight each other?

was playing the papyard and i realized that NOSPOL and corvids werent gunning each other down like dogs, focusing instead on my beautiful carmine colored ass. intentional? i noticed at first that chobbers and corvids don't fight, which makes a lot of sense; idk why a populist movement would be murderizing debt-laden amazon delivery drivers. but coppos n corvies? hmm

reddit.com
u/cavalier-oblique — 8 days ago

killers portraits

where can i find full-res versions of portraits from killers? i tried using the brigador modkit to unpack the assets for killers and it keeps giving me an error, something about a bus.

reddit.com
u/cavalier-oblique — 1 month ago