So I added Hidden Grottos.
So, let me start by saying. I’m extremely proud of this no matter how easy it may sound. I scrapped this idea years ago because I couldn’t figure a way to implement it properly. And yes I put this event in a test map that I was messing with Lighting in. Of course it’s not centered…
In my recreation of Emerald I recreated Hidden Grottos from Black and White! Everything is coded to a plugin so I don’t have to create multiple events or multiple grottos each time I want a random index! It actually takes two events. One to teleport you into the map. And one to actually randomly spawn the grotto reward.
The grottos will have indicators so you can tell where one is currently at or will spawn. I also plan to add a notification system that’ll inform you when one has spawned near you either per day or something of the sorts. Atm it’s based on steps. I plan to implement the data into the Quaza Phone you’ll get access to later in the game.
I won’t go into details about what you can obtain in the Grottos but of course, Pokemon with HAs can spawn and Rare Items only seen once in-game have a small chance to spawn too. Not finished with the list but the video shows examples of the actual plugin working 🙏