u/deprxssin

So I added Hidden Grottos.

So, let me start by saying. I’m extremely proud of this no matter how easy it may sound. I scrapped this idea years ago because I couldn’t figure a way to implement it properly. And yes I put this event in a test map that I was messing with Lighting in. Of course it’s not centered…

In my recreation of Emerald I recreated Hidden Grottos from Black and White! Everything is coded to a plugin so I don’t have to create multiple events or multiple grottos each time I want a random index! It actually takes two events. One to teleport you into the map. And one to actually randomly spawn the grotto reward.

The grottos will have indicators so you can tell where one is currently at or will spawn. I also plan to add a notification system that’ll inform you when one has spawned near you either per day or something of the sorts. Atm it’s based on steps. I plan to implement the data into the Quaza Phone you’ll get access to later in the game.

I won’t go into details about what you can obtain in the Grottos but of course, Pokemon with HAs can spawn and Rare Items only seen once in-game have a small chance to spawn too. Not finished with the list but the video shows examples of the actual plugin working 🙏

u/deprxssin — 5 days ago

My version of Pokemon Emerald

Ladies and Gentlemen, this gonna be long but stick around i promise it’s worth the read and watch.

We’ve been here before. About a year ago I started making Pokemon Emerald into a different style than the casual Gen 3. I had multiple plans for the game and what not. As a solo creator the task was something I felt should be experimental per-say. I walked in already knowing what I visioned for some things and how hard it could get doing a lot by myself. So I posted here small things from features to gameplay. Then I disappeared from the lands.

TLDR: I started a project, health issues got bad. I’m back enjoy the gameplay and expect an attempt at something even with Gamma Emerald coming out LMAO.

In the video I just show off at least part of the story we all know and have seen before. I know what issues are showcased and it’s not a final product. It’s WIP I rushed a few hours ago truthfully. A lot of the features are edits from other users / updates that were needed and I was able to fix. UI isn’t my forte hence why the only one that was ever done was a fully custom pause menu. There’s more UI stuff I didn’t show that I made but I’ll just wait till I perfect it to show off. The other UIs are just temp unless I say otherwise. Anyways, Gary the Mudkip has returned and I appreciate you joining my long ted talk. 🙏

side: Tiles aren’t final. I used placeholders for interiors aka RSE Tilesets. I know you hate me. Sorry. and Music was low because my ears.

u/deprxssin — 7 days ago