
Animal Crossing (Gamecube) A30 Port
https://github.com/brendn/OpenCrossing-A30
I've been wanting to play this game on this device for so long, it always seemed like a perfect form factor. There was already an Anbernic port of this game but it did not work on the A30 since it was targeting OpenGL ES 3.0, which this device does not support. I forked that repo and added a GL ES 2.0 renderer, which is supported by the A30.
In my testing I have been able to hit a solid 60fps without any issue, the only time it dips is when going in/out of buildings, and even then it's just 45-55 for a half second or so.
By default, I have render resolution set to 75% to help with battery, but you can just open the menu with L2 and set it to 100% if you want.
Full disclosure: the GL ES 2.0 renderer and some further optimizations were developed with Claude, but any code related to actual gameplay remains the same.