WHAT is stopping modern (arcade) racing titles from including the same magnitude of customization as NFSU2 or NFSCarbon???
I feel disappointed by all these new games (Motorfest/Horizon/Unbound) every time I go in the customize body parts sections and they have like 3 or 4 customization options per menu (and they're so subtle too). Example->S13 in Motorfest->opens side skirts customization->sees 2 skirts🥀. It feels so out of place after looking at how NFSU2 or Carbon has 20-40 options on each body part. And it's even more frustrating when the oblivious new gen gamers go "wow there's so much customization potential" because the game let's you choose from 50-100 different rims and has a ton of aesthetic upgrades (paint/wraps etc). That's not really going to produce unique looking cars is it? I understand how it's difficult to have all this for 500+ in-game cars but why don't the tuner culture cars at least have a tuner culture-worthy plethora of customization options??