Thoughts on "friendslop" as a marketing term? We jammed for 2 years on a Kaiju Party Battle game, should we use the term?
We've been making Gido Gido: Kaiju Battle Party for the past few years with our team of artists and game devs in Taiwan. It's a 4v4 game with matchmaking that's best when played with a group of friends. So it definitely sits pretty squarely in what's called "friendslop" now.
We are having some internal discussions of if maybe we should push the term or not so I was curious as to how people feel about "friendslop" as something you would say in marketing as opposed to something people say about you in conversation.
My instinct is that marketing is partly about going with what the terms that are out there and what's in the zeitgeist so it maybe is an angle we should push. The potential downsides is "slop" kind of brings with it low quality or AI vibes (neither of which apply to us, it's high effort and 100% human created).
If anyone here has thoughts or examples to share, I'd love for a few more minds on it. Thanks in advance for any thoughts you can provide!