u/flamingricky1999

Fan Talent: REM 🌙💭🦋

Talent Type: Psychic / Warp
Description
REM lets the user create a dream-like mental space that traps a target’s mind instead of their body. Inside this dream world, the user has a huge advantage, shaping the environment, creating illusions, and making it hard for opponents to tell what’s real. The longer someone stays trapped, the harder it becomes to think clearly and fight back.

Core Ability: Dreamscape
By making eye contact or touching a target, the user pulls their consciousness into a shared dream.
Inside the Dreamscape, the user can:
Change the environment
Create weapons or obstacles
Summon imaginary creatures
Create convincing illusions

Combat Style
REM users don’t rely on brute force.
Instead, they confuse opponents, wear them down mentally, and make them question what’s real until they make a mistake.

Signature Techniques
Lucid Trap 🌙
Pulls a target into a small dream where the user controls the surroundings.
Dream Forge 🦋
Creates temporary objects or creatures made from Chi inside the Dreamscape.
Night Terror 👁️
Turns an opponent’s fears into illusions that attack and distract them.
Sleepwalker 😴
Makes enemies feel mentally exhausted, slowing their reactions and focus the longer they stay inside the Dreamscape.

Advanced Ability: Lucid Dream
The user becomes much better at controlling the Dreamscape, creating larger and more detailed illusions while affecting multiple people at once.

Ultimate Ability: Endless REM
The user expands the Dreamscape into a large area, pulling multiple opponents into the same shared dream.
Inside:
Illusions become much more convincing.
The user has greater control over the environment.
Enemies become mentally exhausted the longer they stay.
Strong-willed opponents can still realize they’re in a dream and fight back, making it a battle of mental strength instead of raw power.

Weaknesses
Doesn’t deal much direct damage.
Strong mental resistance makes the talent less effective.
If an opponent realizes they’re dreaming, they can resist the user’s control more easily.
Maintaining the Dreamscape drains a lot of Chi.
The user has to stay focused or the dream begins to fall apart

u/flamingricky1999 — 6 days ago

Fan Talent: Berserker 🐺🦅🐻

Talent Type: Range Control/State
Description
Berserker lets the user call upon animal spirits and fight alongside them. These aren’t regular animals either—they’re powerful spirit beasts with their own personalities, instincts, and fighting styles. The user is basically the alpha of a giant spiritual pack and can command anything from wolves and bears to eagles and lions.

Core Ability: Spirit Call
The user can summon different animal spirits depending on what they need.
Examples:
Wolves for tracking and teamwork
Bears for tanking and brute strength
Eagles for scouting
Lions and tigers for offense
Snakes for sneaky attacks
The stronger the spirit, the more Chi it costs.

Combat Style
Berserker users love overwhelming people.
Instead of being the strongest person on the battlefield, they become the leader of an entire army.
They’ll surround you, attack from every angle, and make it feel like you’re fighting a whole pack instead of one person.

Signature Techniques
Pack Hunt 🐺
Summons a group of spirit wolves that lock onto a target and won’t stop chasing them.
Stampede 🦬
Calls in a wave of charging spirit animals that smash through everything in front of them.
Sky King’s Gaze 🦅
Summons spirit birds to scout the battlefield and keep track of enemies.
Primal Roar 🦁
Lets out a roar empowered by animal spirits that boosts allies and intimidates enemies.

Advanced Ability: Totem Bond
The user can temporarily fuse with a spirit animal and gain its abilities.
Examples:
Bear = strength and durability
Eagle = speed and vision
Wolf = reflexes and tracking
Tiger = agility and aggression

State: Beast King 👑🐾
The user becomes covered in glowing markings while animal spirits gather around them.
In this form:
Summons become stronger
Chi costs are lower
Senses become sharper
The user can borrow traits from multiple animals at once
At this point they basically feel like the king of the wild.

Ultimate State: Wild Hunt 🌕🐺
The user opens the Spirit Wilds and unleashes hundreds or even thousands of animal spirits onto the battlefield.
The battlefield turns into a giant hunt where the user commands everything.
Every spirit fights together, covers each other’s weaknesses, and follows the user’s orders perfectly.
It’s basically an entire army of spirit animals jumping whoever is unlucky enough to be the target.

Weaknesses
Large armies burn through a lot of Chi.
Strong summons cost a ton to maintain.
If the user loses focus, weaker spirits become harder to control.
Big AOE attacks can wipe out groups of weaker summons.

u/flamingricky1999 — 13 days ago

Fan Talent: Astral Engine ⚙️⭐☄️

Talent Type: Haste / State
Description
Astral Engine is basically a talent that turns the user into a living rocket engine. The more they move, the stronger they get. Every step, dodge, punch, jump, or sprint builds up momentum that can be turned into more speed, power, durability, and Chi.
The user starts fights strong, but the real danger is letting them keep moving. The longer the fight goes on, the more the engine spools up and the crazier they become.

Core Ability: Ignition
Whenever the user moves, they generate Momentum.
That momentum can be used to:
Fly faster
Hit harder
React quicker
Boost durability
Power up techniques

Combat Style
Astral Engine users never sit still.
They’re always:
Flying in circles around people
Dashing everywhere
Building speed
Looking for openings
The goal is to keep the engine running and keep building momentum until the opponent can’t keep up anymore.

Signature Techniques
Boost Drive
Burns stored momentum for a sudden burst of speed.
Impact Engine
Turns momentum into raw punching power. The faster they were moving beforehand, the harder the hit.
Slipstream
Leaves behind trails of Chi that can mess with an opponent’s timing and movement.
Rocket Step
Launches the user across the battlefield like a missile.

State: Stellar Drive
The user’s body starts glowing with cosmic energy and leaves trails of light behind them.
In this form:
Momentum builds faster
Speed increases
Strength increases
Chi efficiency improves

Ultimate State: Maximum Output
The engine is pushed to its absolute limit.
Every movement creates shockwaves.
Every attack hits like a truck.
The user becomes crazy fast and powerful, but the engine starts overheating and tearing their body apart.

Weaknesses
Needs movement to get stronger.
Getting trapped or restrained is a nightmare.
Starts weaker than most top-tier talents.
Tight spaces hurt its effectiveness.
Going all-out can seriously damage the user’s body.

u/flamingricky1999 — 19 days ago

Fan Talent: Convergence

Talent Type: Control / Power / State
Description
Convergence is a talent all about getting rid of distance. The user can compress space between themselves and other people, objects, or locations, making things much closer than they should be. To a Convergence user, distance is just something that gets in the way.

Core Ability: Zero Gap
The user can shorten the space between two points.
For example:
Someone 30 feet away might suddenly feel like they’re only a few feet away.
An attack can reach its target much faster than expected.
Escaping becomes a lot harder.

Combat Style
Convergence users are super aggressive fighters.
They love:
Closing gaps instantly
Keeping pressure on opponents
Ruining enemy positioning
Forcing close-range fights

Signature Techniques
Collapse
Shrinks the distance between the user and a target, letting them get in close almost instantly.

Crushing Point
Compresses the space around an opponent, making movement feel heavier and more difficult.

Fold Step
The user shortens the distance between themselves and a location, making it look like they disappeared and reappeared somewhere else.

Impact Zero
The user compresses the distance their punch or weapon has to travel, making attacks hit much faster and harder than they should.

Advanced Ability: Singularity Chain
The user can link multiple targets together by compressing the space between them.
This makes it harder for enemies to spread out or escape from each other.

State: Event Horizon
The space around the user starts visibly warping and cracking.
In this form:
Space compression gets stronger
Movement becomes faster
Techniques cost less Chi
Opponents feel trapped in the user’s range

Ultimate State: Convergence Point
The user creates a large area where distance stops working normally.
Inside this zone:
Running away becomes extremely difficult
Attacks reach targets much faster
Opponents struggle to create space
The user can constantly pressure enemies
It’s not unbeatable, but if you’re caught inside, it feels like the battlefield is closing in around you.

Weaknesses
Burns through a lot of Chi.
Doesn’t have amazing defenses.
Strong ranged attacks can still be dangerous.
Using large-scale compression for too long puts a huge strain on the body.
Fighting multiple opponents can be difficult since the user likes focusing on one area at a time.

u/flamingricky1999 — 20 days ago

Fan Talent: Conduit ⚡🔋🌩️

Talent Type: Control / Power / State
Description
Conduit lets the user absorb, store, and fire back different types of energy and Chi. Think of them like a living battery. The more energy they take in, the stronger they get. They can use that stored energy to hit harder, move faster, boost their durability, or blast opponents with powerful attacks.

Core Ability: Energy Conversion
The user can absorb things like:
Chi attacks
Electricity
Fire and heat
Energy blasts
Certain types of impact energy
Once absorbed, that energy gets stored inside their body and can be used whenever they want.

Combat Style
Conduit users love fighting flashy opponents that throw around a ton of energy.
The fight usually starts normal, but the longer it goes on, the stronger the Conduit user gets because they’re constantly building up a charge.

Signature Techniques
Power Surge
Pumps stored energy through the body for a huge boost in strength, speed, and agility.
Arc Cannon
Fires a massive beam of stored energy at an opponent.
Thunder Crash
Coats punches and kicks with energy so every hit explodes on impact.
Overdrive
Burns a ton of stored energy at once for a temporary power boost.

Advanced Ability: Energy Network
The user can instantly move stored energy around their body.
Need speed? Send it to the legs.
Need power? Send it to the arms.
Need defense? Reinforce the body with Chi.
It makes them really adaptable in a fight.

State: Living Conduit
The user’s body starts glowing with energy while lightning-like Chi runs across their skin.
In this form:
Absorption gets better
Energy storage increases
Physical abilities get stronger
They can even fly for short periods by blasting energy behind them

Ultimate State: Feedback Loop
The user enters a state where every bit of energy they absorb immediately makes them stronger.
Their attacks hit harder, they absorb faster, and they become an absolute menace in energy-heavy fights.
The downside is that if they absorb too much, their body can overload and start tearing itself apart.

Weaknesses
Needs energy to really shine.
Can run out of stored power.
Physical attacks are harder to absorb.
Overloading can seriously hurt the user.
Smart opponents can bait them into taking in more energy than they can handle.

u/flamingricky1999 — 22 days ago

Fan Talent: Starlight ✨⭐️

Talent Type: Power / State / Control

Description

Starlight is a legendary talent that allows the user to reduce their effective mass to nearly nothing while massively increasing their speed, momentum, and kinetic energy.

Instead of becoming heavier and denser, the user becomes lighter and faster. Their Chi converts physical mass into radiant energy, allowing them to move like a shooting star while still delivering devastating impacts.

Core Ability: “Light Mass”

The user can lower their own mass using Chi.

This allows them to:

* Accelerate instantly
* Move at incredible speeds
* Jump enormous distances
* Change direction almost instantly

Unlike normal speed talents, the user’s momentum can still hit with tremendous force despite their reduced mass.

Combat Style

Starlight users fight like living comets.

They:

* Constantly move
* Attack from unexpected angles
* Build momentum
* Overwhelm enemies with speed and precision

Fighting them feels like trying to catch a shooting star with your bare hands.

Signature Techniques

Meteor Dash

The user launches themselves forward at extreme speed, creating a powerful impact on contact.

Solar Lance

Condenses radiant Chi into a piercing beam or spear of energy.

Photon Step

Allows the user to rapidly change direction mid-movement without losing speed.

Radiant Burst

Instantly releases stored kinetic energy in a short-range shockwave.

Advanced Ability: “Kinetic Bank”

As the user moves, they store excess momentum and energy within their Chi.

This stored energy can later be used to:

* Increase speed
* Strengthen attacks
* Power techniques

The longer they keep moving, the stronger they become.

State: “Supernova Mantle”

The user’s body becomes surrounded by glowing stellar energy.

In this state:

* Speed increases dramatically
* Energy attacks become stronger
* Kinetic storage becomes more efficient
* Movement leaves trails of radiant light

The user looks like a living star streaking across the battlefield.

Ultimate State: “White Dwarf”

Instead of creating overwhelming mass, the user compresses all their stored kinetic and radiant energy into a tiny point.

For a few moments:

* Every movement becomes explosively fast
* Every strike releases concentrated stellar energy
* Stored momentum reaches its maximum output

After the state ends, the user is heavily exhausted and loses most of their stored energy.

It isn’t about becoming impossible to move. It’s about becoming impossible to catch.

Weaknesses

* Relies heavily on movement.
* Being restrained severely weakens the talent.
* Less durable than most Power talents.
* Stored energy can be lost if the user is forced to stop moving.
* White Dwarf consumes massive amounts of energy

u/flamingricky1999 — 24 days ago

Fan Talent: Chronos

Talent Type: Control / State
Chronos is a rare time-based talent that lets the user control the flow of time around them. They can’t time travel or change the past, but they can speed things up, slow things down, and store “time” to use later. The talent is all about controlling the pace of a fight and making opponents feel like they’re always reacting too late.

Core Ability: Temporal Field
The user constantly gives off a small field of distorted time.
When attacks or enemies get close:
They start slowing down
Their reactions get delayed
Their movements feel heavier
Strong attacks can still get through, but they lose speed as they approach.

Combat Style
Chronos users don’t win by hitting the hardest.
Instead, they:
Slow enemies down
Speed themselves up
Create openings
Punish mistakes
The longer the fight goes on, the more annoying they become because they keep controlling the tempo of the battle.

Signature Techniques
Hourglass
Creates an area where time moves slower.
Anyone inside:
Moves slower
Attacks slower
Recovers slower

Accelerate
Speeds up the user’s personal flow of time.
This boosts:
Speed
Reactions
Reflexes
But it burns through Chi pretty fast.

Borrowed Seconds
The user stores small amounts of time from slowed attacks and opponents.
They can later spend that stored time to get short bursts of speed and reaction boosts.

Aging Touch
The user speeds up time on objects.
This can:
Rust weapons
Crack walls
Wear down constructs
It doesn’t work nearly as well on living people.

Advanced Ability: Time Debt
Whenever the user slows something down, they collect a little bit of that lost time.
The more Time Debt they collect:
The faster they can move
The stronger their boosts become
The downside is that storing too much puts a huge strain on their body.

State: King of Hours
Clock-like symbols appear all over the user’s body while their eyes glow with Chi.
In this form:
Time abilities become stronger
Chi efficiency improves
Larger areas can be affected

Ultimate State: Chrono Collapse
The user creates a huge zone where time becomes unstable.
Inside the zone:
Enemies feel slowed down
Attacks lose speed
The user gains huge bursts of acceleration

Weaknesses
Can’t stop time.
Can’t time travel.
Uses a lot of Chi.
Strong attacks can still break through.
Overusing acceleration puts heavy strain on the body.
The user can burn themselves out if they rely too much on Time Debt.

u/flamingricky1999 — 24 days ago

Parallels between the Hemlock Clan and the Zenin Clan from JJK

The Hemlock Clan from Ordeal and the Zenin Clan from Jujutsu Kaisen are pretty similar because they’re both powerful families that care a lot about strength, reputation, and keeping their family legacy alive. Both clans have special inherited powers that get passed down through the bloodline, and the strongest members usually end up being the most important. They also have a ton of family members, but a lot of them seem like background characters who either don’t have their own unique powers or just aren’t important enough for us to see them.

u/flamingricky1999 — 25 days ago

Fan Talent: Genesis

Talent Type: Creation / State
Description
Genesis is a legendary talent all about creation, growth, and renewal. Instead of focusing on destruction, the user creates living Chi constructs, celestial creatures, weapons, and defenses made from pure creation energy. Wherever they fight, the battlefield slowly becomes filled with life and radiant energy.

Core Ability: First Light
The user generates pure creation energy that can be shaped into:
Weapons
Shields
Wings
Constructs
Living creatures made of Chi
Unlike normal constructs, Genesis creations slowly heal and repair themselves over time.

Combat Style
Genesis is all about overwhelming opponents through constant growth and adaptability.
The user is always creating:
New weapons
New defenses
New creatures
New openings
The longer the fight goes on, the more control they gain over the battlefield.

Signature Techniques
Dawn Spears
Creates hundreds of golden spears made of condensed creation energy that rain down from above.
Celestial Bloom
Creates a massive field of glowing flowers and vines that strengthen allies and weaken enemy Chi.
Living Constellation
Summons giant celestial beasts made of radiant Chi that fight independently.
Genesis Nova
Releases a burst of creation energy that destroys hostile Chi constructs while healing allies and repairing damaged surroundings.

Advanced Ability: Worldseed
The user plants seeds of creation energy throughout the battlefield.
These seeds can rapidly grow into:
Shields
Weapons
Healing zones
Celestial beasts
Defensive structures
The longer the battle lasts, the more seeds awaken and the stronger the battlefield becomes for the Genesis user.
Eventually it feels like the battlefield itself is fighting for them.

State: Hide of Genesis
The user manifests four massive white-gold wings made of living creation energy.
Buffs:
Enhanced flight
Increased durability
Faster Chi regeneration
Stronger constructs
Better healing abilities
The wings can also expand into giant barriers capable of protecting multiple allies at once.

Ultimate State: New Dawn
The user fully embodies creation and renewal.
The sky fills with glowing constellations while countless celestial creatures and constructs emerge across the battlefield.
In this state:
Constructs constantly regenerate
Creation abilities become far stronger
Allies recover Chi faster
Environmental destruction begins repairing itself
New creations require less Chi to maintain

Weaknesses
Large creations consume huge amounts of Chi.
Needs time to build momentum and establish control.
Not as immediately destructive as many God-Tier talents.
Corruption, decay, entropy, and anti-creation abilities can weaken its constructs.
If the user runs out of Chi, many creations will begin to collapse.

u/flamingricky1999 — 30 days ago