My HD-2D Game. Early Alpha Footage
Hey guys.. I'm working on a dream game of mine. This is still the very, very early stages, but I wanted to show you where I'm trying to get graphically. I'm a huge fan of Octopath Traveler, so there are obvious takeaways from it in the HD-2D look.. pixel art sprites in a 3D world, with the tilt-shift blur, bloom and lighting etc.
I made it entirely with Claude (Opus 5.5). Even the pixel art and 3D models are made in code, so there are no imported art assets. The music is a track I made with Suno.
The game doesn't have a name yet. Next up is the battle system, which is in development right now, so I didn't want to show it yet.
If you have any suggestions or advice on how to improve it (the art, lighting, sprites, anything), please let me know!